rodecomp/Source/Contents/Effects
ragnarok-clanker c74fa2044f Decompile fn_19200 (CSpriteEffect::OnProcess)
Batch #17494 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_19200 CSpriteEffect::OnProcess: logic confirmed by peer review

Peer-reviewed-by: Yommy, cremane, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 00:26:18 +00:00
..
Core Decompile fn_18805 (CurrentMapScriptName) 2026-11-12 00:00:17 +00:00
Particles Decompile fn_19200 (CSpriteEffect::OnProcess) 2026-11-12 00:26:18 +00:00
Primitives Confirm fn_19843 (CEffectPrim::PrimTeiHit2) 2026-11-11 22:50:06 +00:00
Skills Decompile fn_45459 (CCaneOfEvilEyeEffect::UpdateLights) 2026-11-11 23:43:52 +00:00
EffectResourceSwitcher.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00