rodecomp/Source/Utility/Async/NAsyncWork.cpp
ragnarok-clanker 204c70e5fe Confirm 15 functions in Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObject.h, ...
Batch #12608 by Yommy: 0 byte-identical, 15 confirmed by peer review.

- fn_03963 CEmblemDataDownloadAsyncWork::CEmblemDataDownloadAsyncWork: logic confirmed by peer review (already on main)
- fn_03978 CEmblemDataUploadAsyncWork::CEmblemDataUploadAsyncWork: logic confirmed by peer review (already on main)
- fn_03657 CAdventurerAgencyMgr::RequestChangeMaster: logic confirmed by peer review (already on main)
- fn_03677 CChangePartyMasterAsyncWork::CChangePartyMasterAsyncWork: logic confirmed by peer review (already on main)
- fn_03685 CLoadMyPartyAsyncWork::CLoadMyPartyAsyncWork: logic confirmed by peer review (already on main)
- fn_03692 CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork: logic confirmed by peer review (already on main)
- fn_03698 CLoadPartyListAsyncWork::CLoadPartyListAsyncWork: logic confirmed by peer review (already on main)
- fn_03704 CRegisterPartyAsyncWork::CRegisterPartyAsyncWork: logic confirmed by peer review (already on main)
- fn_03711 CStopRecruitingAsyncWork::CStopRecruitingAsyncWork: logic confirmed by peer review (already on main)
- fn_04241 CMCStoreInfoBackupLoadAsyncWork::CMCStoreInfoBackupLoadAsyncWork: logic confirmed by peer review (already on main)
- fn_04247 CMCStoreInfoBackupSaveAsyncWork::CMCStoreInfoBackupSaveAsyncWork: logic confirmed by peer review (already on main)
- fn_03440 CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork: logic confirmed by peer review (already on main)
- fn_03478 CAccountLinkedUserDataSaveAsyncWork::CAccountLinkedUserDataSaveAsyncWork: logic confirmed by peer review (already on main)
- fn_03916 CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork: logic confirmed by peer review (already on main)
- fn_03944 CCharacterLinkedUserDataSaveAsyncWork::CCharacterLinkedUserDataSaveAsyncWork: logic confirmed by peer review (already on main)

Peer-reviewed-by: gordaoprogramas, Tanke, Toshiro, cremane, codeplay, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-06 16:00:44 +00:00

44 lines
1,015 B
C++

#include "Utility/Async/NAsyncWork.h"
#include <utility>
// INLINED
inline NRecycleObject::~NRecycleObject() = default;
// INLINED
NAsyncWork::~NAsyncWork() = default;
// OFFSET: 0x005BAEE0
// FUNCTION: fn_03450
bool NAsyncWork::Execute() {
return false;
}
// OFFSET: 0x005BA900
// FUNCTION: fn_03448
void NAsyncWork::Complete() {
}
// OFFSET: 0x00731A90
// FUNCTION: fn_07559
NAsyncWorkPtr::NAsyncWorkPtr(NAsyncWorkPtr& other) : m_manager(other.m_manager), m_work(other.m_work) {
other.m_manager = nullptr;
other.m_work = nullptr;
}
// OFFSET: 0x00731AC0
// FUNCTION: fn_07560
NAsyncWorkPtr::NAsyncWorkPtr(NRecycleObjectPoolMgr* manager, std::string poolName) : m_manager(manager), m_work(nullptr) {
if (manager) {
this->m_work = static_cast<NAsyncWork*>(manager->Acquire(poolName));
}
}
// OFFSET: 0x00731B50
// FUNCTION: fn_07561
NAsyncWorkPtr::~NAsyncWorkPtr() {
if (this->m_work) {
this->m_manager->Release(this->m_work->PoolName(), this->m_work);
this->m_work = nullptr;
}
}