Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
15 lines
418 B
C++
15 lines
418 B
C++
#include "Utility/Math/Int64Math.h"
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#include <algorithm>
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// OFFSET: 0x008C6AE0
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// FUNCTION: fn_11919
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std::int64_t MaxInt64(const std::int64_t& first, const int& second) {
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return std::max(first, static_cast<std::int64_t>(second));
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}
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// OFFSET: 0x0086BF00
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// FUNCTION: fn_11017
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std::int64_t MaxIntAndInt64(const int& value, const std::int64_t& other) {
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return std::max(static_cast<std::int64_t>(value), other);
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}
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