Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 98%
- C 1.6%
- POV-Ray SDL 0.2%
- CMake 0.1%
Batch #4033 by youko: 0 byte-identical, 19 confirmed by peer review. - fn_15407 CUIComboBox<GameSettingsUI::CUIComboItem,RenderAdapter>::Paint: logic confirmed by peer review - fn_15408 CUIComboBox<GameSettingsUI::CUIComboItem,DisplayMode>::Paint: logic confirmed by peer review - fn_15409 CUIComboBox<GameSettingsUI::CUIComboItem,RenderBackend>::Paint: logic confirmed by peer review - fn_15410 CUIComboBox<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Paint: logic confirmed by peer review - fn_15416 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::Slot35: logic confirmed by peer review - fn_15417 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::Slot35: logic confirmed by peer review - fn_15418 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::Slot35: logic confirmed by peer review - fn_15419 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Slot35: logic confirmed by peer review - fn_15420 CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>::Slot35: logic confirmed by peer review - fn_15426 CUICheckBox::SetOnCheck: logic confirmed by peer review - fn_15437 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::OnScroll: logic confirmed by peer review - fn_15438 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::OnScroll: logic confirmed by peer review - fn_15439 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::OnScroll: logic confirmed by peer review - fn_15440 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::OnScroll: logic confirmed by peer review - fn_15441 CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>::OnScroll: logic confirmed by peer review - fn_15442 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::SelectItem: logic confirmed by peer review - fn_15443 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::SelectItem: logic confirmed by peer review - fn_15444 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::SelectItem: logic confirmed by peer review - fn_15445 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::SelectItem: logic confirmed by peer review Peer-reviewed-by: Yommy, superintelligence, tayoba Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.