rodecomp/Source
ragnarok-clanker c46f630e7f Decompile 3 functions in Source/Contents/Actors/Player.cpp
Batch #16980 by eAthena: 0 byte-identical, 3 confirmed by peer review.

- fn_22566 CPc::RenderBodyOutline: logic confirmed by peer review
- fn_22594 CGrannyPc::Render: logic confirmed by peer review
- fn_22597 CGrannyPc::RenderCached: logic confirmed by peer review

Peer-reviewed-by: Yommy, Toshiro, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 13:40:09 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile 2 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-11 13:39:45 +00:00
Contents Decompile 3 functions in Source/Contents/Actors/Player.cpp 2026-11-11 13:40:09 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Decompile fn_07599 (NIPAddr::NIPAddr) 2026-11-11 13:03:08 +00:00
Render Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
Resource Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-11 12:27:36 +00:00
Script Decompile fn_23942 (CLuaInstance::ReadStrings) 2026-11-11 13:38:51 +00:00
Security Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
UI Decompile 4 functions in Source/UI/Items/UIRefiningWnd.cpp 2026-11-11 13:39:28 +00:00
Utility Decompile fn_04414 (EncodeBase64) 2026-11-11 12:26:10 +00:00