rodecomp/Source/Contents/Camera/CameraFrame.h

40 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_CAMERA_CAMERAFRAME_H
#define RAGNAROK_SOURCE_CONTENTS_CAMERA_CAMERAFRAME_H
#include "Contents/Camera/CameraState.h"
#include "Utility/Math/AffineMatrix.h"
#include <cstddef>
struct TerrainHeight;
class CRenderer;
struct CameraFrame {
/* 0080 */ float eye[3];
/* 008C */ float up[3];
/* 0098 */ matrix view;
/* 00C8 */ matrix inverse;
void Build(const CameraState& camera, const TerrainHeight& terrain);
void Refresh(const CameraState& camera, const TerrainHeight& terrain, CRenderer& renderer);
void Forward(const CameraState& camera, float* output) const;
void AlternateView(const CameraState& camera, float yaw, const TerrainHeight& terrain, matrix& output) const;
};
void ResetCamera(CameraState& camera, CameraFrame& frame);
void UpdateCameraFrame(
CameraState& camera, CameraShake& shake, int& frameLatch, const float* desiredTarget, const ServiceOptions& options, const float& rendererScale,
const float& projectionScale, const float& baseDistance, CameraProjectionOutputs& outputs, const TerrainHeight& terrain, CameraFrame& frame,
CRenderer& renderer
);
static_assert(sizeof(CameraFrame) == 120);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CameraFrame, up) + 0x80 == 0x8C);
static_assert(offsetof(CameraFrame, view) + 0x80 == 0x98);
static_assert(offsetof(CameraFrame, inverse) + 0x80 == 0xC8);
#endif
#endif