rodecomp/Source/Contents/Actors/PlayerNameDictionary.h
ragnarok-clanker abc221f64d Decompile fn_04258 (CPlayerNameDictionary::Set)
Batch #17665 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_04258 CPlayerNameDictionary::Set: logic confirmed by peer review

Peer-reviewed-by: Yommy, cremane, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 02:34:06 +00:00

61 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_PLAYERNAMEDICTIONARY_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_PLAYERNAMEDICTIONARY_H
#include <cstddef>
#include <cstdint>
#include <deque>
#include <map>
#include <string>
#include <windows.h>
class CPlayerNameDictionary {
public:
CPlayerNameDictionary();
virtual ~CPlayerNameDictionary();
std::string Lookup(std::uint32_t id);
void Set(std::uint32_t id, std::string name);
void Clear();
bool Contains(std::uint32_t id) const;
// INLINED
bool IsEnabled() const {
return this->m_enabled;
}
void Update();
private:
struct Entry {
/* 0000 */ std::string name;
/* 0018 */ std::uint32_t tick;
Entry() = default;
Entry(std::string value);
bool IsExpired() const;
};
struct Request {
/* 0000 */ std::uint32_t id;
/* 0004 */ std::uint32_t tick;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(Entry) == 0x1C);
static_assert(offsetof(Entry, tick) == 0x18);
static_assert(sizeof(Request) == 0x08);
static_assert(offsetof(Request, tick) == 0x04);
#endif
/* 0004 */ bool m_enabled;
/* 0008 */ std::map<std::uint32_t, Entry> m_names;
/* 0010 */ std::deque<std::uint32_t> m_pending;
/* 0024 */ std::deque<Request> m_requests;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CPlayerNameDictionary) == 0x38);
#endif
extern CPlayerNameDictionary* g_playerNameDictionary;
bool CreatePlayerNameDictionary();
void DestroyPlayerNameDictionary();
std::string LookupPlayerName(std::uint32_t id);
#endif