rodecomp/scripts/exe/imports/BaseSDK.def
ragnarok-clanker e11260a408 Add standalone exe build tooling under scripts/exe
build_exe.py compiles every unit in data/compile.json with the pinned toolchain and links Ragexe.exe.
Not part of the decompilation and not in data/compile.json: imports/*.def (original DLL import tables),
jsoncons/ (v0.170.2 headers + JsonCppLoader glue), nProtect/GameGuard.cpp (no-op GameGuard stand-in).
2026-11-06 15:10:16 +01:00

29 lines
1.2 KiB
Modula-2

; Imports of the original Ragexe 2026-02-19 from BaseSDK.dll, checked against the shipped DLL's exports.
LIBRARY BaseSDK.dll
EXPORTS
??0CallbackResult@PCSDK@Stove@@QAE@ABU012@@Z
??0StovePCInitializeParam@Base@PCSDK@Stove@@QAE@XZ
??0StovePCShutdown@Base@PCSDK@Stove@@QAE@ABU0123@@Z
??0StovePCUser@Base@PCSDK@Stove@@QAE@XZ
??1CallbackResult@PCSDK@Stove@@QAE@XZ
??1Result@PCSDK@Stove@@QAE@XZ
??1StovePCInitializeParam@Base@PCSDK@Stove@@QAE@XZ
??1StovePCShutdown@Base@PCSDK@Stove@@QAE@XZ
??1StovePCUser@Base@PCSDK@Stove@@QAE@XZ
??4Result@PCSDK@Stove@@QAEAAU012@ABU012@@Z
?GetAccessToken@StovePCToken@Base@PCSDK@Stove@@QBEPB_WXZ
?GetCategory1@StovePCLogEvent@Base@PCSDK@Stove@@QBEPB_WXZ
?GetGameUserId@StovePCUser@Base@PCSDK@Stove@@QBE_KXZ
?GetMemberNumber@StovePCUser@Base@PCSDK@Stove@@QBE_KXZ
?GetResult@CallbackResult@PCSDK@Stove@@QBE?AUResult@23@XZ
?IsSuccessful@Result@PCSDK@Stove@@QBE_NXZ
?SetApplicationKey@StovePCInitializeParam@Base@PCSDK@Stove@@QAEXPB_W@Z
?SetCategory1@StovePCLogEvent@Base@PCSDK@Stove@@QAEXPB_W@Z
?SetEnvironment@StovePCInitializeParam@Base@PCSDK@Stove@@QAEXPB_W@Z
Base_GetAccessToken
Base_GetShutdown
Base_GetUser
Base_Initialize
Base_RestartAppIfNecessary
Base_RunCallback
Base_UnInitialize