Batch #5431 by Yommy: 1 byte-identical, 10 confirmed by peer review. - fn_24290 CEffectMaker::Render: byte-identical - fn_24291 CGraffiSkill::Render: logic confirmed by peer review - fn_24292 CGroundScope::Render: logic confirmed by peer review - fn_24293 CMsgEffect::Render: logic confirmed by peer review - fn_24295 CArrowEffect::SendMsg: logic confirmed by peer review - fn_24296 CDummyEffectLauncher::SendMsg: logic confirmed by peer review - fn_24297 CEffectMaker::SendMsg: logic confirmed by peer review - fn_24298 CGraffiSkill::SendMsg: logic confirmed by peer review - fn_24299 CGroundScope::SendMsg: logic confirmed by peer review - fn_24300 CMandraAttackEffect::SendMsg: logic confirmed by peer review - fn_24301 CMsgEffect::SendMsg: logic confirmed by peer review Peer-reviewed-by: ntrl, bigodeira, willerthal, Snow, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
318 lines
8.8 KiB
C++
318 lines
8.8 KiB
C++
#include "Contents/Effects/MsgEffect.h"
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#include "Resource/ResourceMgr.h"
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#include "Utility/Math/AffineMatrix.h"
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#include "Utility/Text/FormatString.h"
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#include <cstdint>
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#include <windows.h>
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#include <timeapi.h>
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// GLOBAL: gl_24976
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std::string g_damageResourceName;
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// GLOBAL: gl_24975
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bool g_msgEffectShowSpecial = true;
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// OFFSET: 0x00E4A9B0
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// FUNCTION: fn_24258
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CMsgEffect::~CMsgEffect() {
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if (this->m_owner != nullptr) {
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this->m_owner->SendMsg(this, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x00E4B630
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// FUNCTION: fn_24270
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bool CMsgEffect::UsesMsgEffect(int type) {
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switch (type) {
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case 3:
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case 18:
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case 27:
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case 31:
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return true;
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default:
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return false;
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}
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}
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// OFFSET: 0x00E50340
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// FUNCTION: fn_24293
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void CMsgEffect::Render(int argument) {
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switch (this->m_type) {
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case 13:
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case 14:
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case 15:
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case 16:
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case 21:
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case 22:
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case 114:
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if (!g_msgEffectShowSpecial) {
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return;
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}
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break;
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}
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if (this->m_visible) {
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this->CRenderObject::Render(argument);
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}
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}
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// OFFSET: 0x00E512B0
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// FUNCTION: fn_24301
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void CMsgEffect::SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int) {
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const vector3d* position = reinterpret_cast<const vector3d*>(b);
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switch (static_cast<std::int64_t>(a) << 32 | static_cast<std::uint32_t>(message)) {
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case 14: {
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this->render.visible = 1;
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this->render.unknown_008C = timeGetTime();
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if ((static_cast<std::int64_t>(e) << 32 | static_cast<std::uint32_t>(d)) != 0) {
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const std::string* names = reinterpret_cast<const std::string*>(d);
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this->SetSpriteName(ResourceMgr::Instance(), names[0].c_str());
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this->SetActionName(ResourceMgr::Instance(), names[1].c_str());
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}
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if ((static_cast<std::int64_t>(g) << 32 | static_cast<std::uint32_t>(f)) == 1000) {
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this->SetAction(10, 4, 0);
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this->render.unknown_0070 = 10000;
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this->render.color = 0xFFFF0000;
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} else {
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this->SetAction(f, 4, 1);
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}
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switch (this->m_type) {
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case 3:
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case 27:
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case 31:
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break;
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case 6:
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this->render.position = *position;
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break;
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case 11:
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case 12:
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this->render.curMotion = 1;
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this->render.visible = 0;
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break;
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case 13:
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this->render.position = *position;
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this->m_baseX = this->render.position.x;
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this->render.position.y -= 12.0f;
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this->render.curMotion = 0;
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this->render.scale = 5.0f;
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this->m_scale = 5.0f;
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this->m_baseY = this->render.position.y;
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this->render.unknown_0080 = static_cast<std::uint32_t>(-5);
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break;
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case 15:
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case 25:
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this->render.position = *position;
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this->render.position.y -= 12.0f;
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this->render.curMotion = 1;
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this->render.scale = 3.0f;
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this->m_scale = 3.0f;
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this->render.unknown_0080 = static_cast<std::uint32_t>(-5);
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this->m_baseY = this->render.position.y;
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this->render.color = 0xFFAAAAAA;
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break;
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case 19:
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this->render.position = *position;
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this->render.position.y -= 12.0f;
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this->render.curMotion = 0;
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this->render.unknown_0080 = static_cast<std::uint32_t>(-5);
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this->m_baseY = this->render.position.y;
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break;
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case 24:
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this->render.position = *position;
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this->render.position.y -= 2.0f;
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this->render.curMotion = 0;
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this->render.scale = 1.0f;
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this->m_scale = 1.0f;
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this->render.unknown_0080 = static_cast<std::uint32_t>(-5);
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this->m_baseY = this->render.position.y;
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break;
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default:
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this->render.position = *position;
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this->render.position.y -= 20.0f;
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break;
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}
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return;
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}
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case 22:
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this->m_type = d;
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this->m_value = b;
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switch (d) {
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case 3:
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case 31:
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this->render.unknown_00A2 = 0;
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this->render.unknown_0080 = 0;
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this->render.unknown_00A4Bytes[0] = 1;
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this->render.unknown_0054 = 1.0f;
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break;
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case 4:
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this->SetColor(0x7F, 0xFF, 0, 0);
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break;
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case 7:
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this->SetColor(0x7F, -1, -1, -1);
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this->render.unknown_00A2 = 0;
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this->render.unknown_0080 = 5;
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break;
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case 5:
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case 6:
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this->render.unknown_00A2 = 0;
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this->render.unknown_0080 = 5;
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break;
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case 18:
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this->render.unknown_00A2 = 0;
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this->render.unknown_0080 = 0;
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break;
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case 27:
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this->render.unknown_00A2 = 0;
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this->render.unknown_0080 = 0;
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this->render.unknown_00A4Bytes[0] = 1;
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this->render.unknown_0054 = 2.0f;
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break;
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}
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return;
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case 29:
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if (this->m_type == 18) {
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this->m_velocity.x = (position->x - this->render.position.x) / 10.0f;
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this->m_velocity.y = (position->y - this->render.position.y) / 10.0f;
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this->unknown_01B4 = 1;
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this->unknown_01B0 = 0;
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this->m_velocity.z = (position->z - this->render.position.z) / 10.0f;
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return;
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}
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if (this->m_type == 27 || this->m_type == 31) {
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this->m_velocity.x = (position->x - this->render.position.x) / 10.0f;
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this->m_velocity.y = (position->y - this->render.position.y) / 10.0f;
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this->unknown_01B4 = 1;
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this->unknown_01A0 = 0;
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this->m_velocity.z = (position->z - this->render.position.z) / 10.0f;
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return;
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}
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break;
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case 49:
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this->m_owner = nullptr;
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switch (this->m_type) {
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case 6:
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case 13:
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case 14:
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case 15:
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case 16:
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case 17:
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case 21:
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case 22:
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case 25:
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break;
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default:
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this->m_finished = 1;
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break;
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}
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return;
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case 50:
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this->m_owner = sender;
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switch (this->m_type) {
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case 3:
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case 18:
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case 27:
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case 31:
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if (sender != nullptr) {
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const CRenderObject* owner = static_cast<const CRenderObject*>(sender);
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this->render.position.x = owner->render.position.x - ClientSine(static_cast<int>(owner->render.angle)) * 5.0f;
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owner = static_cast<const CRenderObject*>(this->m_owner);
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this->render.position.z = ClientCosine(static_cast<int>(owner->render.angle)) * 5.0f + owner->render.position.z;
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}
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break;
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case 6:
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if (sender != nullptr) {
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this->render.position = static_cast<const CRenderObject*>(sender)->render.position;
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}
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break;
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}
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return;
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case 53:
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this->m_finished = 1;
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return;
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case 64: {
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int offset = 0;
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switch (this->m_type) {
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case 13:
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this->m_baseX = this->render.position.x;
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return;
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case 22:
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offset = 15;
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case 14:
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case 16:
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case 21:
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this->SetSpriteName(ResourceMgr::Instance(), FormatOwnedString("%s.spr", g_damageResourceName.c_str()).c_str());
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this->SetActionName(ResourceMgr::Instance(), FormatOwnedString("%s.act", g_damageResourceName.c_str()).c_str());
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this->render.animation = 0;
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this->render.previousAnimation = 0;
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this->render.position = *position;
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this->render.position.y -= static_cast<float>(offset + 12);
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this->m_baseY = this->render.position.y;
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break;
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case 15:
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case 17:
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case 18:
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case 19:
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case 20:
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return;
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default:
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if (this->m_type != 114) {
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return;
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}
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this->SetSpriteName(ResourceMgr::Instance(), FormatOwnedString("%s.spr", g_damageResourceName.c_str()).c_str());
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this->SetActionName(ResourceMgr::Instance(), FormatOwnedString("%s.act", g_damageResourceName.c_str()).c_str());
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this->render.animation = 0;
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this->render.previousAnimation = 0;
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this->render.position = *position;
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this->m_baseX = this->render.position.x;
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this->render.position.y -= 12.0f;
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this->m_baseY = this->render.position.y;
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break;
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}
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this->render.curMotion = d;
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this->render.visible = 1;
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if (d < 0 || d > 11) {
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this->render.curMotion = 0;
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}
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this->render.unknown_0078 = f;
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this->m_digit = f;
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this->render.scale = 5.0f;
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this->m_scale = 5.0f;
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this->render.unknown_0080 = static_cast<std::uint32_t>(-2);
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this->render.unknown_008C = timeGetTime();
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return;
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}
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}
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this->EffectActor::SendMsg(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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}
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