Batch #11946 by Yommy: 3 byte-identical, 0 confirmed by peer review. - fn_02447 TextureCache::~TextureCache: byte-identical (already on main) - fn_02451 TextureCache::Clear: byte-identical - fn_02456 TextureCache::Reload: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| BitmapPixels.cpp | ||
| BitmapPixels.h | ||
| BitmapTextureCache.cpp | ||
| BitmapTextureCache.h | ||
| SpriteAtlas.cpp | ||
| SpriteAtlas.h | ||
| SpritePixels.h | ||
| Surface.cpp | ||
| Surface.h | ||
| Texture.cpp | ||
| Texture.h | ||
| TextureCache.cpp | ||
| TextureCache.h | ||