rodecomp/Source/Client/ReplayRecordOption.h
ragnarok-clanker 5bc5660a42 ♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options
(cherry picked from commit 22cea43ea370006c67a8f9628e0b709c35fce803)
2026-10-27 14:43:03 +00:00

30 lines
580 B
C++

#ifndef RAGNAROK_SOURCE_CLIENT_REPLAYRECORDOPTION_H
#define RAGNAROK_SOURCE_CLIENT_REPLAYRECORDOPTION_H
#include <cstdint>
enum class ReplayRecordOption : std::uint8_t {
BasicInfo = 0,
Equip = 1,
Item = 2,
Skill = 3,
Guild = 4,
Party = 5,
Chatting = 6,
Shortcut = 7,
Status = 8,
};
enum : int {
REPLAY_RECORD_BASICINFO = 0,
REPLAY_RECORD_EQUIP = 1,
REPLAY_RECORD_ITEM = 2,
REPLAY_RECORD_SKILL = 3,
REPLAY_RECORD_GUILD = 4,
REPLAY_RECORD_PARTY = 5,
REPLAY_RECORD_CHATTING = 6,
REPLAY_RECORD_SHORTCUT = 7,
REPLAY_RECORD_STATUS = 8,
};
#endif