Batch #10257 by ragnarok-clanker: forced by an admin (7 lower score(s), 31 changed function(s)); checked with 95 compiled unit(s), including every includer of Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.h. Deletes: Source/Contents/Effects/EffectAttachments.h
32 lines
724 B
C++
32 lines
724 B
C++
#include "Contents/Effects/EffectActor.h"
|
|
#include "Contents/Effects/RagEffectState.h"
|
|
|
|
// OFFSET: 0x00CADBE0
|
|
// FUNCTION: fn_21062
|
|
bool EffectActor::HasId(int id) const {
|
|
for (const RagEffectState* effect : this->state.effects) {
|
|
if (effect && effect->type == id) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00CADC40
|
|
// FUNCTION: fn_21064
|
|
bool EffectActor::Contains(const RagEffectState* effect) const {
|
|
for (const RagEffectState* current : this->state.effects) {
|
|
if (current == effect) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00CADC20
|
|
// FUNCTION: fn_21063
|
|
bool EffectActor::EffectVisible() const {
|
|
return this->render.visible != 0 && this->render.enabled != 0;
|
|
}
|