rodecomp/Source/UI/Items
ragnarok-clanker 50a9a3aa4b Decompile 2 functions in Source/UI/Items/UISwapEquipmentWnd.cpp
Batch #17776 by eAthena: 1 byte-identical, 1 confirmed by peer review.

- fn_10394 UISwapEquipmentWnd::OnCreate: byte-identical
- fn_10395 UISwapBitmapButton::Paint: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 03:24:55 +00:00
..
MergeItemWnd.cpp Decompile 4 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, ... 2026-11-11 13:53:59 +00:00
MergeItemWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UICardItemIllustWnd.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIChangeMaterialWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIChangeMaterialWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UICollectionSystemWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UICollectionSystemWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEquipmentPropertiesWnd.cpp Decompile 3 functions in Source/UI/Quest/UIRenewQuestUI.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, ... 2026-11-12 02:36:30 +00:00
UIEquipmentPropertiesWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEquipWnd.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
UIExchangeWnd.h Decompile 13 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Items/UIExchangeWnd.h 2026-11-11 11:24:21 +00:00
UIGameItem.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIGameItem.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIGradeEnchantWnd.cpp Confirm fn_09766 (UIGradeEnchantWnd::SendMsg) 2026-11-11 23:43:17 +00:00
UIGradeEnchantWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIIllustWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIIllustWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIIngredientInfoWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemBaseWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemCollectionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemIdentifyWnd.h Decompile 12 functions in Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, ... 2026-11-11 12:25:40 +00:00
UIItemMoveInfo.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemMoveInfo.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemParamChangeDisplayWnd.cpp Decompile fn_11947 (UIItemParamChangeDisplayWnd::UIItemParamChangeDisplayWnd) 2026-11-12 00:33:30 +00:00
UIItemParamChangeDisplayWnd.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIItemPurchaseWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemReformWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIItemReformWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemRepairWnd.cpp Decompile 5 functions in Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Items/MergeItemWnd.cpp, ... 2026-11-11 12:40:40 +00:00
UIItemRepairWnd.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
UIItemSellWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemSellWnd2.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemShopWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemShopWnd2.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemStoreComboBox.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIItemStoreComboBox.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemStoreFindWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemStoreSubWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemStoreWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemStoreWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIItemWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UILapineBoxWnd.cpp Decompile 2 functions in Source/UI/Guild/UIGuild_Storage_Log.cpp, Source/UI/Items/UILapineBoxWnd.cpp, ... 2026-11-12 03:08:30 +00:00
UILapineScrollBar.cpp Decompile 2 functions in Source/UI/Items/UILapineScrollBar.cpp 2026-11-12 00:18:38 +00:00
UILapineScrollBar.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UILapineUpgradeBoxWnd.cpp Decompile fn_04200 (UILapineUpgradeBoxWnd::Paint) 2026-11-12 00:29:56 +00:00
UILapineUpgradeBoxWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIMakeTargetListWnd.cpp Decompile 3 functions in Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Items/MergeItemWnd.cpp, ... 2026-11-11 13:14:55 +00:00
UIMakeTargetListWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIMakeTargetProcessWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIMakeTargetProcessWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIMakeTargetResultWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIMerchantItemLogWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIMerchantItemLogWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UINotifyItemObtainWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIParaItemShopWnd.cpp Decompile 2 functions in Source/UI/Items/UIParaItemShopWnd.cpp 2026-11-11 01:56:02 +00:00
UIParaItemShopWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIPreviewEquipWnd.cpp Decompile fn_09886 (UIPreviewEquipWnd::SendMsg) 2026-11-12 00:07:00 +00:00
UIPreviewEquipWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIRefiningWnd.cpp Decompile fn_09903 (UIRefiningWnd::Reset) 2026-11-11 23:00:05 +00:00
UIRefiningWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UISecondCostumeWnd.cpp Decompile 3 functions in Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp 2026-11-11 14:22:22 +00:00
UISecondCostumeWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UISelectCartWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UISpellListWnd.h Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse 2026-11-08 18:16:10 +00:00
UISwapEquipmentWnd.cpp Decompile 2 functions in Source/UI/Items/UISwapEquipmentWnd.cpp 2026-11-12 03:24:55 +00:00
UISwapEquipmentWnd.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
UIWeaponRefineWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIWeaponRefineWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00