Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
258 lines
7.3 KiB
C++
258 lines
7.3 KiB
C++
#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Lists/UIDropDownBox.h"
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#include "UI/Party/UIMiniPartyWnd.h"
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#include <algorithm>
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#include "Client/Session.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/World/World.h"
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#include "Resource/World/TerrainResource.h"
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#include "UI/Chat/UIChatRoomTitle.h"
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#include "UI/Shop/UIMerchantShopTitle.h"
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#include <typeinfo>
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// STATIC: 0x014576A0
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// OFFSET: 0x00A96A60
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// FUNCTION: fn_17192
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bool UIWindowMgr::IsOrderFixed(int id) {
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switch (id) {
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case 0: case 1: case 2: case 3: case 4: case 6: case 7: case 9: case 14: case 15: case 16: case 17: case 18: case 20: case 21: case 22: case 23:
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case 24: case 26: case 28: case 29: case 31: case 32: case 33: case 34: case 35: case 36: case 39: case 42: case 45: case 49: case 50: case 56:
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case 58: case 60: case 61: case 62: case 63: case 64: case 65: case 66: case 67: case 70: case 73: case 74: case 78: case 79: case 80: case 81:
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case 90: case 91: case 94: case 95: case 99: case 100: case 101: case 104: case 105: case 107: case 109: case 111: case 115: case 116: case 123:
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case 124: case 127: case 128: case 130: case 131: case 133: case 136: case 137: case 138: case 144: case 154: case 156: case 158: case 159:
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case 160: case 161: case 164: case 175: case 176: case 177: case 179: case 180: case 183: case 186: case 187: case 189: case 190: case 196:
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case 198: case 199: case 200: case 204: case 216: case 217: case 218: case 219: case 220: case 221: case 222: case 223: case 224: case 225:
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case 226: case 227: case 253: case 257: case 258: case 262: case 267: case 268: case 269: case 271: case 277: case 278: case 284: case 285:
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case 286: case 289: case 295: case 301: case 307: case 325: case 332: case 343: case 358: case 359: case 600: case 10011: case 10032:
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return true;
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case 145: {
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UIWindow* window = g_windowMgr.LookupWindow(145);
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if (window && window->geometry.visible) {
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return false;
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}
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return true;
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}
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default:
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return false;
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}
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}
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// OFFSET: 0x00A8F720
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// FUNCTION: fn_17144
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void UIWindowMgr::RemoveOrder(int id) {
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if (this->IsOrderFixed(id)) {
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return;
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}
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for (auto entry = this->windowHistory.begin(); entry != this->windowHistory.end(); ++entry) {
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if (id == *entry) {
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this->windowHistory.erase(entry);
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return;
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}
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}
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}
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// OFFSET: 0x00A95540
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// FUNCTION: fn_17180
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void UIWindowMgr::BringToFront(int id) {
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if (this->IsOrderFixed(id)) {
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return;
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}
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this->RemoveOrder(id);
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if (id == 203) {
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this->windowHistory.push_back(id);
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} else {
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this->windowHistory.push_front(id);
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}
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}
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// OFFSET: 0x00AA9B30
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// FUNCTION: fn_17255
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void UIWindowMgr::SetCapture(UIWindow* window) {
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this->inputWindow = window;
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}
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// OFFSET: 0x00AA66C0
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// FUNCTION: fn_17232
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void UIWindowMgr::ReleaseCapture() {
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this->inputWindow = nullptr;
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}
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// OFFSET: 0x00A913F0
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// FUNCTION: fn_17158
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UIWindow* UIWindowMgr::Capture() const {
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return this->inputWindow;
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}
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// OFFSET: 0x00A96A40
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// FUNCTION: fn_17191
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bool UIWindowMgr::IsDropDownChild(const UIWindow* window) {
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if (!this->window_0A30 || !this->window_0A30->geometry.visible) {
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return false;
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}
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return static_cast<CUIDropDownBox*>(this->window_0A30)->HasChild(window);
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}
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// OFFSET: 0x00A96E60
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// FUNCTION: fn_17194
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bool UIWindowMgr::IsHoverParentVisible() {
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if (this->hoverWindow) {
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UIWindow* parent = this->hoverWindow->parent;
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if (parent && parent != this->window_01C8 && parent->geometry.visible) {
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return true;
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}
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}
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return false;
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}
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// OFFSET: 0x00A96E90
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// FUNCTION: fn_17195
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bool UIWindowMgr::IsFriend(const char* name) {
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return g_session.IsFriendName(name) != 0;
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}
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// OFFSET: 0x00A96EB0
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// FUNCTION: fn_17196
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bool UIWindowMgr::IsSharedWindowId(int id) {
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switch (id) {
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case 9:
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case 13:
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case 16:
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case 17:
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case 18:
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case 20:
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case 45:
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case 112:
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case 113:
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case 114:
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case 115:
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case 116:
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case 117:
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case 118:
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case 119:
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case 120:
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case 121:
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case 122:
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case 123:
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return true;
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default:
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return false;
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}
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}
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// OFFSET: 0x00A97070
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// FUNCTION: fn_17198
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bool UIWindowMgr::HasNavigationBlocker() {
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return this->window_4F260 || this->window_4F264 || this->window_4F268 || this->window_4F26C;
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}
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// OFFSET: 0x00A97380
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// FUNCTION: fn_17202
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bool UIWindowMgr::Window4F250Ready() {
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UIWindow* window = this->window_4F250;
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if (window == nullptr) {
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return false;
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}
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if (*reinterpret_cast<void**>(reinterpret_cast<char*>(window) + 0xB4) == nullptr) {
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return false;
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}
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|
if (window->geometry.unknown_0030 != 0) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00A97410
|
|
// FUNCTION: fn_17203
|
|
bool UIWindowMgr::HasPendingDialog() {
|
|
return this->unknown_0284 || this->unknown_02CC || this->unknown_02D0 || this->unknown_02D4 || this->unknown_02D8 || this->unknown_02DC ||
|
|
this->unknown_02E0 || this->unknown_02E4 || this->unknown_02E8 || this->unknown_02EC || this->unknown_03B4 || this->unknown_01F0 ||
|
|
this->unknown_01F4;
|
|
}
|
|
|
|
// OFFSET: 0x00A97200
|
|
// FUNCTION: fn_17201
|
|
bool UIWindowMgr::HasTitleAtActorCell(std::uint32_t aid) {
|
|
CRenderObject* actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->GetGameActorByAidIncludeMe(aid);
|
|
if (actor == nullptr) {
|
|
return true;
|
|
}
|
|
|
|
int titleColumn = 0;
|
|
int titleRow = 0;
|
|
int actorColumn = 0;
|
|
int actorRow = 0;
|
|
CWorld* world = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene;
|
|
world->terrain->SpatialCell(actor->render.position.x, actor->render.position.z, actorColumn, actorRow);
|
|
for (UIWindow*& window : this->rendered) {
|
|
CRenderObject* owner;
|
|
if (typeid(*window) == typeid(UIMerchantShopTitle)) {
|
|
owner = g_session.FindGameActor(static_cast<UIMerchantShopTitle*>(window)->ownerAid);
|
|
if (owner == nullptr) {
|
|
return true;
|
|
}
|
|
} else if (typeid(*window) == typeid(UIChatRoomTitle)) {
|
|
const int roomId = static_cast<UIChatRoomTitle*>(window)->roomId;
|
|
if (roomId == 0) {
|
|
return true;
|
|
}
|
|
|
|
const std::uint32_t ownerAid = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->FindUnknown01AC(roomId);
|
|
if (ownerAid == 0) {
|
|
return true;
|
|
}
|
|
|
|
owner = g_session.FindGameActor(ownerAid);
|
|
if (owner == nullptr) {
|
|
return true;
|
|
}
|
|
} else {
|
|
continue;
|
|
}
|
|
|
|
world->terrain->SpatialCell(owner->render.position.x, owner->render.position.z, titleColumn, titleRow);
|
|
if (titleColumn == actorColumn && titleRow == actorRow) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00A97490
|
|
// FUNCTION: fn_17204
|
|
void UIWindowMgr::CancelActiveDialog() {
|
|
UIWindow* window = this->window_03DC ? this->window_03DC : this->unknown_03B0;
|
|
if (window) {
|
|
window->SendMsg(nullptr, 20, 0, 0, 0, 0);
|
|
return;
|
|
}
|
|
|
|
for (auto entry = this->rendered.begin(); entry != this->rendered.end(); ++entry) {
|
|
if ((*entry)->IsFrameWnd()) {
|
|
(*entry)->SendMsg(nullptr, 20, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A96C60
|
|
// FUNCTION: fn_17193
|
|
bool UIWindowMgr::HasMiniPartyMember(std::uint32_t accountId) {
|
|
for (auto it = this->snapExcluded.begin(); it != this->snapExcluded.end(); ++it) {
|
|
bool matches;
|
|
{
|
|
const MessengerMember member = static_cast<UIMiniPartyWnd*>(*it)->m_member;
|
|
matches = member.accountId == accountId;
|
|
}
|
|
if (matches) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|