rodecomp/Source
ragnarok-clanker ca88198020 Decompile fn_04338 (?GetDuration@CRollingCutterRagEffect@?A0xc62a2aae@@UAEHXZ)
Batch #3902 by sherollyner: 1 byte-identical, 0 confirmed by peer review.

- fn_04338 ?GetDuration@CRollingCutterRagEffect@?A0xc62a2aae@@UAEHXZ: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-29 23:54:47 +00:00
..
Archive Decompile fn_05070 (RanluxEngine_655F00::sub_655F00) 2026-10-29 23:44:52 +00:00
Client Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-29 23:13:24 +00:00
Contents Decompile fn_04338 (?GetDuration@CRollingCutterRagEffect@?A0xc62a2aae@@UAEHXZ) 2026-10-29 23:54:47 +00:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Decompile fn_02795 (FindSubstring) 2026-10-29 22:49:37 +00:00
Render Decompile 19 functions in Source/Render/Text/EmbedFont.cpp, Source/Render/Text/EmbedFont.h, ... 2026-10-29 23:02:19 +00:00
Resource Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Resource/Models/ModelResource.cpp, ... 2026-10-29 21:33:16 +00:00
Script Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
UI Decompile 4 functions in Source/UI/ProbabilityTable/UIProbabilityTable.cpp, Source/UI/ProbabilityTable/UIProbabilityTable.h, ... 2026-10-29 23:54:18 +00:00
Utility Decompile 5 functions in Source/Utility/Text/StringUtil.cpp, Source/Utility/Text/StringUtil.h 2026-10-29 22:58:07 +00:00