Batch #6406 by eAthena: 0 byte-identical, 4 confirmed by peer review. - fn_23793 CSession::GetPetTargetAid: logic confirmed by peer review - fn_24365 ApplyAiPatch: logic confirmed by peer review - fn_21743 CGameMode::ReceiveEquipWindowMicroscope: logic confirmed by peer review - fn_21919 UIItemStoreWnd::SetTitle: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, willerthal Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/Client/Mode/GameModeEquipWindow.cpp, Source/UI/Item/UIItemStoreWnd.cpp
27 lines
655 B
C
27 lines
655 B
C
#ifndef RAGNAROK_SOURCE_CLIENT_MODE_EQUIPWINDOWLOOK_H
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#define RAGNAROK_SOURCE_CLIENT_MODE_EQUIPWINDOWLOOK_H
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#include <cstddef>
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struct EquipWindowLook {
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/* 0000 */ int job;
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/* 0004 */ int sex;
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/* 0008 */ int head;
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/* 000C */ int accessory;
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/* 0010 */ int accessory2;
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/* 0014 */ int accessory3;
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/* 0018 */ int bodyPalette;
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/* 001C */ int headPalette;
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/* 0020 */ int robe;
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/* 0024 */ int unknown_0024;
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/* 0028 */ char name[24];
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};
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extern EquipWindowLook g_equipWindowLook;
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(EquipWindowLook) == 0x40);
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static_assert(offsetof(EquipWindowLook, name) == 0x28);
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#endif
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#endif
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