Batch #6220 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17201 UIWindowMgr::HasTitleAtActorCell: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, alisonrag, System4z Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
32 lines
740 B
C++
32 lines
740 B
C++
#ifndef RAGNAROK_SOURCE_UI_CHAT_UICHATROOMTITLE_H
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#define RAGNAROK_SOURCE_UI_CHAT_UICHATROOMTITLE_H
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#include "UI/Window/UIWindow.h"
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#include <string>
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class UIStaticText;
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struct UIButtonContext;
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class UIChatRoomTitle : public UIWindow {
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friend class UIWindowMgr;
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public:
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explicit UIChatRoomTitle(UIWindowContext& context);
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void Slot15(int width, int height) override;
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void Slot26(int x, int y) override;
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void Paint() override;
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void ResetCursor(int x, int y) override;
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/* 007C */ UIStaticText* label;
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/* 0080 */ std::string title;
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/* 0098 */ std::string unknown_0098;
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/* 00B0 */ int roomType;
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protected:
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UIButtonContext* m_controls;
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/* 00B8 */ unsigned char unknown_00B8[4];
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/* 00BC */ int roomId;
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};
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#endif
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