Batch #5512 by bigodeira: 0 byte-identical, 1 confirmed by peer review. - fn_11649 UIEmotionWnd::Slot11: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, willerthal, Snow, Qwenkler3.8, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
131 lines
3.9 KiB
C++
131 lines
3.9 KiB
C++
#include "UI/Emotion/UIEmotionWnd.h"
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#include "Client/Session.h"
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#include "Contents/CashEmotionMgr.h"
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#include "Contents/Hotkeys/HotkeyInfo.h"
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#include "Contents/MessageTable.h"
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#include "Contents/UserData/AccountLinkedUserDataMgr.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Utility/Text/FormatString.h"
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#include <cstring>
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UIBitmapButton* UIEmotionWnd::AddCloseButton(const char* tooltip, int width) {
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if (width == 0) {
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width = this->geometry.width;
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}
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UIBitmapButton* button = new UIBitmapButton(*this->m_context, *reinterpret_cast<UIButtonContext*>(nullptr));
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button->SetBitmap("유저인터페이스\\basic_interface\\sys_close_off.bmp", 0, 0);
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button->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 1, 0);
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button->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(width - 14, 3);
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button->SetId(201);
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button->SetTooltip(tooltip);
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this->AddChild(button);
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return button;
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}
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int UIEmotionWnd::DrawTitleBar(bool closeButton, const char* title, int width) {
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return reinterpret_cast<int(__thiscall*)(UIWindow*, bool, const char*, int)>(0x008D2CE0)(this, closeButton, title, width);
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}
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// OFFSET: 0x008A2980
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// OFFSET: 0x008A3000
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// FUNCTION: fn_11645
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void UIEmotionWnd::Paint() {
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int titleHeight = this->DrawTitleBar(true, LookupMessage(574), 0);
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this->DrawPanelBackground(titleHeight, 0, "");
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this->DrawButtonBar(2, 0, 1);
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}
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// OFFSET: 0x008A3040
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// FUNCTION: fn_11646
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void UIEmotionWnd::Slot25(int x, int y) {
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if (y < 17) {
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UIFrameWnd::Slot25(x, y);
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}
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}
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// OFFSET: 0x008A3060
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// FUNCTION: fn_11647
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int UIEmotionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
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if (message == 0) {
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return 0;
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}
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if (message == 6) {
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if (argument1 == 201) {
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reinterpret_cast<void(__thiscall*)(UIWindowMgr*, int)>(0x00A8CF20)(&g_windowMgr, 0x56);
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return 0;
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}
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if (argument1 == 283) {
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if (g_cashEmotionListWnd == nullptr) {
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reinterpret_cast<void(__thiscall*)(UIWindowMgr*, int)>(0x00A978D0)(&g_windowMgr, 0x57);
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} else {
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reinterpret_cast<void(__thiscall*)(UIWindowMgr*, int)>(0x00A8CF20)(&g_windowMgr, 0x57);
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}
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return 0;
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}
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return 0;
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}
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if (message == 34) {
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this->m_saved = reinterpret_cast<EmotionWndInfo*>(argument1);
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if (!this->m_saved->IsValid()) {
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this->m_saved->Reset();
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}
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this->Move(this->m_saved->x, this->m_saved->y);
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return 0;
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}
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return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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// OFFSET: 0x008A3110
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// FUNCTION: fn_11648
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void UIEmotionWnd::SetMacroText(const char* text, int index) {
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if (index == -1) {
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UIWindow* hover = g_windowMgr.GetHoverWindow();
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for (int i = 0; i < 10; ++i) {
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if (hover == this->m_edits[i]) {
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index = i;
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}
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}
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if (index == -1) {
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return;
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}
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}
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this->m_edits[index]->SetText(text);
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}
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// OFFSET: 0x008A31E0
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// FUNCTION: fn_11649
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void UIEmotionWnd::Slot11() {
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if (this->m_saved != nullptr) {
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this->m_saved->x = this->geometry.x;
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this->m_saved->y = this->geometry.y;
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this->m_saved->width = this->geometry.width;
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this->m_saved->height = this->geometry.height;
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}
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std::string* macros = reinterpret_cast<std::string*>(reinterpret_cast<char*>(&g_session) + 0xFF8);
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for (int i = 0; i < 10; ++i) {
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const char* text = this->m_edits[i]->Text();
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std::string value(text, std::strlen(text));
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if (!value.empty() && ¯os[i] != &value) {
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macros[i].assign(value.data(), value.size());
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}
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}
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reinterpret_cast<void(__thiscall*)(CAccountLinkedUserDataMgr*)>(0x005BCE50)(g_accountLinkedUserDataMgr);
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}
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