Batch #6263 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_09907 UIRefiningWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, alisonrag, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
117 lines
3.6 KiB
C++
117 lines
3.6 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_UIREFININGWND_H
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#define RAGNAROK_SOURCE_UI_UIREFININGWND_H
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#include "Contents/Items/ItemInfo.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <cstdint>
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#include <string>
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#include <vector>
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#pragma pack(push, 1)
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struct RefiningMaterial {
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/* 0000 */ std::uint32_t itemId;
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/* 0004 */ unsigned char unknown_0004;
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/* 0005 */ std::uint32_t unknown_0005;
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};
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#pragma pack(pop)
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(RefiningMaterial) == 9);
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#endif
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class UIRefining_BtnAgain : public UIBitmapButton {
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public:
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// INLINED
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UIRefining_BtnAgain(UIWindowContext& windows, UIButtonContext& controls) : UIBitmapButton(windows, controls), cost(0) {}
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void Paint() override;
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void Enable(unsigned char value) override;
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void UpdateBitmaps();
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/* 0120 */ int cost;
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/* 0124 */ unsigned char success;
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/* 0125 */ unsigned char unknown_0125;
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};
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class UIRefining_BtnRefining : public UIBitmapButton {
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public:
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// INLINED
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UIRefining_BtnRefining(UIWindowContext& windows, UIButtonContext& controls) : UIBitmapButton(windows, controls), cost(0) {}
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void Paint() override;
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void Enable(unsigned char value) override;
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/* 0120 */ int cost;
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};
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class UIRefining_BtnReturn : public UIBitmapButton {
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public:
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// INLINED
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UIRefining_BtnReturn(UIWindowContext& windows, UIButtonContext& controls) : UIBitmapButton(windows, controls), highlighted(1) {}
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void Paint() override;
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void UpdateBitmaps();
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/* 0120 */ unsigned char highlighted;
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};
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class UIRefining_Notice : public UIStaticText {
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public:
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// INLINED
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UIRefining_Notice(UIWindowContext& windows, UIButtonContext& controls)
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: UIStaticText(windows, controls), savedHighlight(0), expireTick(0), autoShown(0), highlight(0) {}
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void Slot19() override;
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void Paint() override;
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void SetNotice(const char* value, int duration, unsigned char highlight);
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/* 00D8 */ std::string savedText;
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/* 00F0 */ unsigned char savedHighlight;
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/* 00F4 */ std::uint32_t expireTick;
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/* 00F8 */ unsigned char autoShown;
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/* 00F9 */ unsigned char highlight;
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};
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class UIRefiningWnd : public UIFrameWnd {
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public:
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void Slot10(int x, int y, std::intptr_t value) override;
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void Slot15(int width, int height) override;
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void Slot19() override;
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void Slot25(int x, int y) override;
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void Slot26(int x, int y) override;
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void Slot28(int x, int y) override;
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void Slot31(int x, int y) override;
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void Slot32(int x, int y) override;
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void Slot33(int x, int y) override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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int SlotAt(int x, int y);
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void Reset();
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std::uint32_t SelectedMaterialValue();
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void ApplyResult();
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void SetState(int state, int result);
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/* 00B4 */ UIRefining_BtnRefining* refiningButton;
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/* 00B8 */ UIRefining_BtnReturn* returnButton;
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/* 00BC */ UIRefining_BtnAgain* againButton;
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/* 00C0 */ UIButton* unknown_00C0;
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/* 00C4 */ UIRefining_Notice* notice;
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/* 00C8 */ int state;
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/* 00CC */ int result;
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/* 00D0 */ int frameInterval;
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/* 00D4 */ std::uint32_t stateTick;
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/* 00D8 */ int frame;
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/* 00DC */ int selectedMaterial;
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/* 00E0 */ std::vector<RefiningMaterial> materials;
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/* 00EC */ unsigned char catalystEnabled;
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/* 00F0 */ int catalystItemId;
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/* 00F4 */ int catalystCount;
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/* 00F8 */ ITEM_INFO item;
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/* 01F0 */ unsigned char unknown_01F0;
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/* 01F4 */ std::vector<RefiningMaterial> nextMaterials;
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/* 0200 */ int nextCatalystCount;
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/* 0208 */ ITEM_INFO nextItem;
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protected:
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UIButtonContext* m_controls;
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};
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#endif
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