rodecomp/Source/UI/Window/UINormalMB.h
ragnarok-clanker 3feab96459 Decompile fn_12906 (UINormalMB::Paint)
Batch #5423 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_12906 UINormalMB::Paint: logic confirmed by peer review

Peer-reviewed-by: Yommy, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 11:31:57 +00:00

32 lines
1,011 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UINORMALMB_H
#define RAGNAROK_SOURCE_UI_WINDOW_UINORMALMB_H
#include "UI/Window/UIFrameWnd.h"
#include <map>
#include <string>
class UITextViewer;
struct UITextViewerContext;
class UINormalMB : public UIFrameWnd {
public:
UINormalMB(UIWindowContext& windows, UIFrameContext& frames);
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
void Create(UIWindow* owner, const char* text, int type, bool defaultAccept, const char* title, int width, int height, const char* icon);
protected:
/* 00B4 */ UIWindow* m_owner;
/* 00B8 */ UITextViewer* m_viewer;
/* 00BC */ std::string m_message;
/* 00D4 */ std::string m_title;
/* 00EC */ unsigned char m_keepOpen;
/* 00F0 */ std::map<int, void (*)()> m_actions;
private:
UITextViewerContext* m_textContext;
void AddButton(const char* normal, const char* hover, const char* pressed, int x, int y, int id);
};
#endif