rodecomp/Source/UI/GameSettings/UIHotKeyWnd.cpp
ragnarok-clanker 0f561a5dca Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h.
Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp
Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
2026-11-11 01:05:24 +00:00

766 lines
25 KiB
C++

#include "Contents/Hotkeys/InterfaceHotkey.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Render/Text/FontCache.h"
#include "Render/Text/TextContext.h"
#include "UI/GameSettings/UIHotKeyWnd.h"
#include "UI/Chat/UINewChatWnd.h"
#include "Client/Session/Session.h"
#include "Contents/Hotkeys/UserHotkeyMgr.h"
#include "Contents/Skills/AutomaticSkills.h"
#include "Contents/Tables/MessageTable.h"
#include "Script/LuaScript.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Lists/UITabControl.h"
#include "UI/Text/ColoredText.h"
#include "UI/Text/UIBalloonText.h"
#include "UI/Text/UITransBalloonText.h"
#include "UI/Window/InputFocus.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Login/UINewSelectCharWnd.h"
#include "UI/Shop/UISerachStoreInfoWnd.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/Text/FormatString.h"
#include "Resource/MSGSTRINGID.h"
#include <cstring>
#include <string>
namespace {
bool HiddenHotkeyIndex(int index) {
switch (index) {
case HK_BATTLEFIELDWND:
case HK_PARTY_RECRUIT:
case HK_PARTY_BOOKING_LIST:
case HK_EXMACRO_SETUPWND:
case HK_BUTTONS_RELOCATE:
case HK_MENUICON_HIDE:
case HK_TWITTERWND:
case HK_HUNTINGQUEST_INFO_ONOFF:
case HK_HIDDEN_62:
case HK_HIDDEN_64:
case HK_HIDDEN_65:
case HK_HIDDEN_66:
case HK_HIDDEN_67:
return true;
default:
return false;
}
}
__declspec(noinline) int ResolveHotkeyIndex(LuaScript& script, int tab, int index) {
if (tab == 1 && index >= 30) {
for (int candidate = 30; candidate <= index; ++candidate) {
index += HiddenHotkeyIndex(candidate);
}
}
int count = 0;
script.Call("GetOriginalHotKeyListSize", "d>d", tab + 1, &count);
return index >= count ? -1 : index;
}
void SetWindowText(UIWindow* window, const char* text) {
if (!window) {
return;
}
using SetTextFn = void(__thiscall*)(UIWindow*, const char*);
void** vtable = *reinterpret_cast<void***>(window);
reinterpret_cast<SetTextFn>(vtable[53])(window, text);
}
}
// OFFSET: 0x0091FFD0
// FUNCTION: fn_12639
void UIHotKeyWnd::OnCreate(int, int) {
g_session.m_automaticSkills.DisableAll();
this->AddBaseButton();
this->AddCloseButton("", 0);
this->m_balloon = new UITransBalloonText();
this->m_balloon->SetSize(this->geometry.width, 20);
this->m_balloon->SetText(LookupMessage(MSI_HOTKEYWND_NOTICE1), 60);
this->m_balloon->Show(0);
g_windowMgr.AddRendered(this->m_balloon);
this->m_tabs = new UITabControl();
this->m_tabs->Configure(1, this->m_tabHeight - 3, 20, 1, 1, 0, 0, 0, 0, 0, 0, 0);
this->m_tabs->Move(this->m_horizontalMargin, this->m_verticalMargin + this->m_titleHeight);
this->AddChild(this->m_tabs);
const char* tabs[4] = {LookupMessage(MSI_HOTKEYWND_TAB1), LookupMessage(MSI_HOTKEYGUIDEWND_UP), LookupMessage(MSI_HOTKEYWND_TAB2), LookupMessage(MSI_HOTKEYWND_TAB3)};
for (int index = 0; index < 4; ++index) {
this->m_tabs->AddTab(tabs[index], "");
}
{
std::string path = "유저인터페이스\\";
const char* names[4] = {"btn_ok", "btn_cancel", "btn_reset", "btn_close"};
const int ids[4] = {184, 185, 363, 201};
int x = 0;
for (int index = 0; index < 4; ++index) {
UIBitmapButton* button = new UIBitmapButton();
button->SetBitmap((path + names[index] + ".bmp").c_str(), 0, 0);
button->SetBitmap((path + names[index] + "_a.bmp").c_str(), 1, 0);
button->SetBitmap((path + names[index] + "_b.bmp").c_str(), 2, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
const int id = ids[index];
button->SetId(id);
this->AddChild(button);
if (id == 184) {
x = this->geometry.width - 139;
} else if (id == 185) {
x = this->geometry.width - 92;
} else if (id == 363) {
x = 5;
} else if (id == 201) {
x = this->geometry.width - 46;
}
button->Move(x, this->geometry.height - 25);
}
}
this->m_optionCheckBox = new UICheckBox();
this->m_optionCheckBox->SetSize(150, 12);
static_cast<UICheckBox*>(this->m_optionCheckBox)->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", LookupMessage(MSI_CHATMODE_ONOFF));
this->m_optionCheckBox->Move(80, this->geometry.height - 22);
static_cast<UICheckBox*>(this->m_optionCheckBox)->SetChecked(g_windowMgr.chatModeChanged);
this->AddChild(this->m_optionCheckBox);
this->m_prevButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 2, 0);
this->m_prevButton->SetSize(static_cast<UIBitmapButton*>(this->m_prevButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->m_prevButton)->BitmapHeight());
this->m_prevButton->Move(this->geometry.width - 80, 25);
this->m_prevButton->Enable(0);
static_cast<UIBitmapButton*>(this->m_prevButton)->SetTooltip(LookupMessage(MSI_PREV_PAGE));
this->m_prevButton->SetId(316);
this->AddChild(this->m_prevButton);
this->m_nextButton = new UIBitmapButton();
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 0, 0);
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 1, 0);
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 2, 0);
this->m_nextButton->SetSize(static_cast<UIBitmapButton*>(this->m_nextButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->m_nextButton)->BitmapHeight());
this->m_nextButton->Move(this->geometry.width - 20, 25);
this->m_nextButton->Enable(0);
static_cast<UIBitmapButton*>(this->m_nextButton)->SetTooltip(LookupMessage(MSI_NEXT_PAGE));
this->m_nextButton->SetId(317);
this->AddChild(this->m_nextButton);
}
// OFFSET: 0x00932F70
// FUNCTION: fn_12721
void UIHotKeyWnd::OnRBtnDown(int, int) {
}
// OFFSET: 0x00933B30
// FUNCTION: fn_12734
void UIHotKeyWnd::UpdatePageButtons() {
if (this->m_page > 1) {
this->m_prevButton->Enable(1);
} else {
this->m_prevButton->Enable(0);
}
if (this->m_page < this->m_pageCount) {
this->m_nextButton->Enable(1);
} else {
this->m_nextButton->Enable(0);
}
this->Invalidate();
}
// OFFSET: 0x00911300
// FUNCTION: fn_12513
UIHotKeyWnd::UIHotKeyWnd()
: UIFrameWnd(0), m_selectedRow(-1), m_rowsPerPage(18), m_titleHeight(17), m_buttonBarHeight(0), m_tabHeight(20), m_horizontalMargin(3), m_verticalMargin(3),
m_rowHeight(20), m_keyColumnWidth(80), m_descriptionColumnWidth(135), m_balloon(nullptr), m_tab(0), m_page(1), m_pageCount(0), m_paged(0) {
}
// OFFSET: 0x00916760
// FUNCTION: fn_12585
void UIHotKeyWnd::SetHotkey(int tab, int index, HotkeyInfo info) {
this->hotkeys[tab][index] = info;
}
// OFFSET: 0x00934360
// FUNCTION: fn_12740
void UIHotKeyWnd::SaveHotkeys() {
for (unsigned int tab = 0; tab < 4; ++tab) {
for (const auto& entry : this->hotkeys[tab]) {
g_session.m_hotkeyScript->Call("ChangeUserHotKey", "ddsdd", tab + 1, entry.first, entry.second.description.c_str(), entry.second.key1, entry.second.key2);
if (tab == 1) {
g_windowMgr.RefreshGameSettingHotkeys();
}
}
}
std::string path = "SaveData\\UserKeys";
path = path + ".lua";
if (!path.empty()) {
g_session.m_hotkeyScript->Call("SaveUserHotKeys2", "s", path.c_str());
char message[500];
std::memset(message, 0, sizeof(message));
StringFormat(message, sizeof(message), static_cast<std::size_t>(-1), "%s", LookupMessage(MSI_TRANSLATE_TITLE));
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(message), 0xFFFF, 1, 0, 0);
}
}
// OFFSET: 0x0091BD80
// FUNCTION: fn_12609
int UIHotKeyWnd::RowFromPoint(int x, int y) {
if (x < this->m_horizontalMargin || x > this->geometry.width - this->m_horizontalMargin) {
return -1;
}
if (y < this->m_tabHeight + this->m_titleHeight + this->m_verticalMargin) {
return -1;
}
if (y > (this->geometry.height - this->m_buttonBarHeight) - this->m_verticalMargin) {
return -1;
}
int row = (((y - this->m_titleHeight) - this->m_tabHeight) - this->m_verticalMargin) / this->m_rowHeight;
if (x > this->geometry.width / 2) {
row += this->m_rowsPerPage;
}
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
if (row < count) {
return row;
}
return -1;
}
// OFFSET: 0x00930B80
// FUNCTION: fn_12693
void UIHotKeyWnd::OnLBtnDown(int x, int y) {
if (y < this->m_titleHeight) {
UIFrameWnd::OnLBtnDown(x, y);
}
const int previous = this->m_selectedRow;
this->m_selectedRow = this->RowFromPoint(x, y);
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
if (this->m_selectedRow + (this->m_page * 9 - 9) * 4 < count) {
if (this->m_selectedRow > -1) {
int screenX = 0;
int screenY = 0;
this->ToScreen(screenX, screenY);
const char* text = LookupMessage(MSI_HOTKEYWND_NOTICE1);
this->m_balloon->SetText(text, 0x3C);
this->m_balloon->m_textColor = 0xFFFFFF;
this->m_balloon->m_outlineColor = 0;
this->m_balloon->Move(
(this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX,
(this->m_selectedRow % this->m_rowsPerPage - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + screenY + this->m_titleHeight
);
this->m_balloon->Show(1);
g_windowMgr.Promote(this->m_balloon);
} else {
this->m_balloon->Show(0);
}
if (previous == this->m_selectedRow) {
return;
}
}
this->Invalidate();
}
// OFFSET: 0x0091C720
// FUNCTION: fn_12617
UIHotKeyWnd::HotkeyEntry UIHotKeyWnd::GetHotkey(int tab, int index, bool resolve) {
HotkeyInfo info;
if (resolve) {
index = ResolveHotkeyIndex(*g_session.m_hotkeyScript, tab, index);
}
if (index != -1) {
const auto it = this->hotkeys[tab].find(index);
if (it != this->hotkeys[tab].end()) {
info = it->second;
}
if (it == this->hotkeys[tab].end() || info.description.empty()) {
info = GetHotkeyInfo(*g_session.m_hotkeyScript, tab, index);
}
}
return HotkeyEntry{index, info};
}
// OFFSET: 0x009317E0
// FUNCTION: fn_12708
void UIHotKeyWnd::OnMouseHover(int x, int y) {
const int index = this->RowFromPoint(x, y);
if (index <= -1) {
return;
}
const int column = index / this->m_rowsPerPage;
const int row = index % this->m_rowsPerPage;
int screenX = 0;
int screenY = 0;
const int x0 = this->geometry.width / 2 * column + 0x14;
const int y0 = (row - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + this->m_titleHeight;
this->ToScreen(screenX, screenY);
const HotkeyEntry entry = this->GetHotkey(this->m_tab, index + (this->m_page * 9 - 9) * 4, true);
if (entry.info.description.size() > 0) {
g_modeMgr.gameMode->ShowTooltip(entry.info.description.c_str(), x0 + screenX, y0 + screenY, 0xFFFFFFFF, 0, 1);
}
}
// OFFSET: 0x00931C80
// FUNCTION: fn_12710
void UISerachStoreInfoWnd::OnMouseHover(int x, int y) {
ITEM_INFO item = this->ItemAt(x, y);
if (item.itemId.size() == 0) {
return;
}
if ((x > 160 && x < 330) || (x > 5 && x < 50) || static_cast<unsigned int>(x - 51) <= 108) {
int screenX = (x - 40) / 32 * 32 + 40;
int screenY = (y - 17) / 32 * 32 + 1;
this->ToScreen(screenX, screenY);
std::string text;
if (static_cast<unsigned int>(x - 51) <= 108) {
const auto entry = g_session.storeSearchResults.begin() + ((this->m_page - 1) * 10 + this->m_hoverRow);
if (entry != g_session.storeSearchResults.end()) {
text.assign(reinterpret_cast<const char*>(&entry->storeIdentity[8]));
const std::size_t end = text.find('\r');
if (end != std::string::npos) {
text = text.substr(0, end);
}
g_modeMgr.gameMode->SetCursorAction(2);
}
} else {
text = item.DisplayName(0);
}
if (text.size() != 0) {
g_modeMgr.gameMode->ShowTooltip(text.c_str(), screenX, screenY, g_session.GetItemNameColor(item), 0, 1);
}
}
this->Invalidate();
}
// OFFSET: 0x0092BEC0
// FUNCTION: fn_12663
void UIHotKeyWnd::Paint() {
if (this->geometry.height == this->m_titleHeight) {
return;
}
this->m_titleHeight = this->DrawTitleBar(true, LookupMessage(MSI_HOTKEYWND_TITLE), 0);
this->m_buttonBarHeight = this->DrawButtonBar(2, 0, 1);
this->DrawPanelBackground(this->m_titleHeight, 0, "");
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
int visibleRow = 0;
for (int row = 0; row < count; ++row) {
if (this->m_paged && row < 36 * this->m_page - 36) {
continue;
}
if (row >= 36 * this->m_page) {
continue;
}
const HotkeyEntry entry = this->GetHotkey(this->m_tab, row, true);
if (entry.info.description.empty()) {
continue;
}
std::string text = entry.info.text;
if (text.empty()) {
text = entry.info.key1 ? LookupMessage(MSI_HOTKEY_UNKOWN) : LookupMessage(MSI_HOTKEY_NOTHING);
}
const int halfWidth = this->geometry.width / 2;
const int column = visibleRow / this->m_rowsPerPage;
const int rowY = this->m_titleHeight + this->m_tabHeight + this->m_verticalMargin +
(visibleRow % this->m_rowsPerPage) * this->m_rowHeight;
const int textWidth = this->TextWidth(text.c_str(), 0, 0, 12, 0, 0);
const int textX = (this->m_keyColumnWidth - textWidth) / 2;
const int backgroundX = column ? this->geometry.width - this->m_keyColumnWidth - this->m_horizontalMargin
: halfWidth - this->m_keyColumnWidth;
const int keyX = column ? halfWidth : this->m_horizontalMargin;
std::uint32_t color = 0xDFFFFE;
switch (this->m_tab) {
case 0:
color = 0xFFEFD6;
break;
case 3:
color = 0xEFD6FF;
break;
default:
break;
}
this->FillRegion(backgroundX, rowY, this->m_keyColumnWidth, this->m_rowHeight - 1, color);
if (visibleRow == this->m_selectedRow) {
this->FillRegion(keyX + 1, rowY, halfWidth - this->m_horizontalMargin - 1, 19, 0xE1E1FF);
}
this->FillRegion(keyX, rowY - 1 + this->m_rowHeight, this->m_keyColumnWidth + this->m_descriptionColumnWidth, 1, 0xC0C0C0);
this->FillRegion(backgroundX, rowY, 1, this->m_rowHeight, 0xC0C0C0);
const std::string fitted = this->FitDisplayText(130, entry.info.description.c_str(), 0, 12, 0);
const int fittedWidth = this->TextWidth(fitted.c_str(), 0, 0, 12, 0, 0);
const int descriptionX = keyX + (halfWidth - this->m_horizontalMargin - this->m_keyColumnWidth - fittedWidth) / 2;
this->DrawTextAt(descriptionX, rowY + 5, fitted.c_str(), 0, 0, 12, 0, 0, 0);
this->DrawTextAt(textX + backgroundX, rowY + 5, text.c_str(), 0, 0, 12, 0, 0, 0);
++visibleRow;
}
if (this->m_paged) {
const std::string pages = FormatOwnedString("%d / %d", this->m_page, this->m_pageCount);
const int pagesWidth = this->TextWidth(pages.c_str(), 0, 0, 12, 0, 0);
const int pageX =
(this->m_prevButton->geometry.width - pagesWidth + 60) / 2 + this->m_prevButton->geometry.x;
const std::string current = FormatOwnedString("%d", this->m_page);
DrawOutlinedText(*this, pageX, 25, current.c_str(), 0, 0x7F3CFF, 0xFFFFFF, 0, 11, 1, 0);
const int currentWidth = this->TextWidth(current.c_str(), 0, 0, 12, 0, 0);
const std::string total = FormatOwnedString(" / %d", this->m_pageCount);
DrawOutlinedText(*this, pageX + currentWidth, 25, total.c_str(), 0, 0x666666, 0xFFFFFF, 0, 11, 1, 0);
}
const int bottomY = this->m_titleHeight + this->m_tabHeight + this->m_verticalMargin;
const int innerWidth = this->geometry.width - 2 * this->m_horizontalMargin;
const int innerHeight =
this->geometry.height - 2 * this->m_verticalMargin - this->m_tabHeight - this->m_titleHeight - this->m_buttonBarHeight;
DrawRectangleBorder(*this, this->m_horizontalMargin, bottomY, innerWidth, innerHeight, 0xC0C0C0);
this->FillRegion(this->geometry.width / 2, bottomY, 1, innerHeight, 0xC0C0C0);
this->FillRegion(this->m_horizontalMargin, bottomY - 3, 1, 3, 0xC0C0C0);
this->FillRegion(this->geometry.width - this->m_horizontalMargin - 1, bottomY - 3, 1, 3, 0xC0C0C0);
this->FillRegion(
this->m_tabs->geometry.width + this->m_horizontalMargin,
bottomY - 3,
innerWidth - this->m_tabs->geometry.width,
1,
0xC0C0C0
);
}
// OFFSET: 0x0091CA10
// FUNCTION: fn_12620
void UIHotKeyWnd::ReloadHotkeys() {
this->m_selectedRow = -1;
for (auto& map : this->hotkeys) {
map.clear();
}
for (int position = 0; position < 4; ++position) {
const int tab = g_userHotkeyMgr->TabAt(position);
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
for (int row = 0; row < count; ++row) {
const int index = ResolveHotkeyIndex(*g_session.m_hotkeyScript, tab, row);
if (index == -1) {
continue;
}
std::string text;
std::string description;
int key1 = 0;
int key2 = 0;
const char* textValue = nullptr;
const char* descriptionValue = nullptr;
if (!g_session.m_hotkeyScript->Call("GetUserHotKeyInfo", "dd>ddss", tab + 1, index, &key1, &key2, &textValue, &descriptionValue)) {
continue;
}
description = descriptionValue;
if (description.empty()) {
continue;
}
if (!g_session.m_hotkeyScript->Call("GetOriginalHotKeyInfo", "dd>ddss", tab + 1, index, &key1, &key2, &textValue, &descriptionValue)) {
continue;
}
text = textValue;
description = descriptionValue;
if (description.empty()) {
continue;
}
HotkeyInfo& info = this->hotkeys[tab][index];
info.key1 = key1;
info.key2 = key2;
info.text = text;
info.description = description;
}
}
this->Invalidate();
}
// OFFSET: 0x00916220
// FUNCTION: fn_12583
bool UIHotKeyWnd::AssignSelectedHotkey(int mode) {
int screenX = 0;
int screenY = 0;
this->ToScreen(screenX, screenY);
const int balloonY =
(this->m_selectedRow % this->m_rowsPerPage - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + this->m_titleHeight;
this->m_balloon->SetText(LookupMessage(MSI_HOTKEYWND_NOTICE1), 0x3C);
this->m_balloon->m_textColor = 0xFFFFFF;
this->m_balloon->m_outlineColor = 0;
this->m_balloon->Move((this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX, screenY + balloonY);
this->Invalidate();
if (this->m_selectedRow < 0) {
return false;
}
int rejection = 0;
bool checkConflict = false;
if (this->m_tab == 1 && ResolveHotkeyIndex(*g_session.m_hotkeyScript, 1, this->m_selectedRow) == 31) {
const int key = g_windowMgr.keyCode;
const int modifier = g_windowMgr.modifierKey;
if (key == 0x12 || modifier == 0x12 || key == 0x11 || modifier == 0x11 || key == 0x10 || modifier == 0x10) {
rejection = 0x5D0;
} else if (key == 0x20 || key == 0x90) {
if (modifier != 0) {
checkConflict = true;
} else {
rejection = 0x5CF;
}
} else if (mode == 4) {
if (key == 0x14) {
rejection = 0x5D0;
} else if (modifier != 0 || g_windowMgr.IsSharedWindowId(key)) {
checkConflict = true;
} else {
rejection = 0x5D0;
}
}
} else if (mode == 4) {
checkConflict = true;
}
if (rejection == 0) {
if (checkConflict) {
mode = this->CheckHotkeyConflict();
}
switch (mode) {
case 1:
return false;
case 2:
rejection = 0x5CF;
break;
case 3:
rejection = 0x5D0;
}
}
if (rejection == 0) {
const HotkeyEntry entry = this->GetHotkey(this->m_tab, this->m_selectedRow + (this->m_page * 9 - 9) * 4, true);
HotkeyInfo info = entry.info;
if (g_windowMgr.keyCode == 0x1B) {
info.key1 = 0;
info.key2 = 0;
info.text = "";
} else {
info.key1 = g_windowMgr.keyCode;
info.key2 = g_windowMgr.modifierKey;
const char* text = nullptr;
if (g_session.m_hotkeyScript->Call("GetKeyDes", "dd>s", g_windowMgr.keyCode, g_windowMgr.modifierKey, &text) && text) {
info.text = text;
}
}
this->SetHotkey(this->m_tab, entry.index, info);
this->Invalidate();
return true;
}
this->m_balloon->SetText(LookupMessage(rejection), 0x3C);
this->m_balloon->m_textColor = 0xFFFF;
this->m_balloon->m_outlineColor = 0;
this->m_balloon->Move((this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX, screenY + balloonY);
this->Invalidate();
return false;
}
// OFFSET: 0x00916930
// FUNCTION: fn_12586
int UIHotKeyWnd::CheckHotkeyConflict() {
char message[100];
std::memset(message, 0, sizeof(message));
for (int tab = 0; tab < 4; ++tab) {
if ((this->m_tab == 0 && tab == 3) || (this->m_tab == 3 && tab == 0)) {
continue;
}
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
for (int index = 0; index < count; ++index) {
const HotkeyEntry entry = this->GetHotkey(tab, index, true);
HotkeyInfo info = entry.info;
if (info.key1 != g_windowMgr.keyCode || info.key2 != g_windowMgr.modifierKey) {
continue;
}
if (index == this->m_selectedRow && tab == this->m_tab) {
return 1;
}
StringFormat(message, sizeof(message), static_cast<std::size_t>(-1), LookupMessage(MSI_HOTKEYWND_NOTICE4), info.description.c_str());
if (g_windowMgr.Confirm(message, 2, true, false, 0, "Message", 280, 120, 0) != 187) {
return 1;
}
info.key1 = 0;
info.key2 = 0;
info.text = "";
this->SetHotkey(tab, entry.index, info);
if (tab == 0 && this->m_tab != 0) {
const int shortcutCount = HotkeyCount(*g_session.m_hotkeyScript, 3);
for (int shortcut = 0; shortcut < shortcutCount; ++shortcut) {
const HotkeyEntry other = this->GetHotkey(3, shortcut, true);
HotkeyInfo otherInfo = other.info;
if (otherInfo.key1 == g_windowMgr.keyCode && otherInfo.key2 == g_windowMgr.modifierKey) {
otherInfo.key1 = 0;
otherInfo.key2 = 0;
otherInfo.text = "";
this->SetHotkey(3, other.index, otherInfo);
}
}
}
return 0;
}
}
return 0;
}
// OFFSET: 0x00935270
// FUNCTION: fn_12745
int UIHotKeyWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case UM_TAB: {
if (g_windowMgr.LookupWindow(WID_HOTKEYGUIDEWND) == sender) {
this->m_tabs->SelectTab(static_cast<int>(argument1));
break;
}
const int tab = g_userHotkeyMgr->TabAt(static_cast<int>(argument1));
if (this->m_tab != tab || tab != 1) {
this->m_prevButton->Enable(0);
this->m_nextButton->Enable(0);
}
if (this->m_tab != tab) {
this->m_selectedRow = -1;
this->m_tab = tab;
this->m_paged = 0;
this->m_page = 1;
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
if (count > 36) {
this->m_paged = 1;
this->m_pageCount = count / 36;
if (count % 36 != 0) {
++this->m_pageCount;
}
this->m_nextButton->Enable(1);
}
this->Invalidate();
}
break;
}
case UM_COMMAND:
switch (argument1) {
case ID_CANCEL:
this->m_selectedRow = -1;
for (int tab = 0; tab < 4; ++tab) {
this->hotkeys[tab].clear();
}
this->Invalidate();
break;
case ID_OK:
++g_userHotkeyMgr->m_changes;
this->SaveHotkeys();
g_windowMgr.CloseWindow(WID_HOTKEYWND);
break;
case ID_CLOSE:
g_windowMgr.CloseWindow(WID_HOTKEYWND);
break;
case ID_RESET:
this->ReloadHotkeys();
break;
case ID_CHECK:
if (sender == this->m_optionCheckBox) {
g_windowMgr.chatModeChanged = argument2 != 0;
if (ChatWindow()) {
if (argument2 != 0) {
ChatWindow()->Invalidate();
} else {
ChatWindow()->ToggleInput();
}
}
}
break;
case ID_PREV_PAGE:
if (this->m_page > 1) {
--this->m_page;
}
this->UpdatePageButtons();
break;
case ID_NEXT_PAGE:
if (this->m_page < this->m_pageCount) {
++this->m_page;
}
this->UpdatePageButtons();
break;
}
break;
default:
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
return 0;
}