rodecomp/Source/UI/Buttons/UIBmpTextButton.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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2026-10-25 07:42:41 +00:00

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C++

#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UIBMPTEXTBUTTON_H
#define RAGNAROK_SOURCE_UI_BUTTONS_UIBMPTEXTBUTTON_H
#include "UI/Buttons/UIBitmapButton.h"
struct BitmapButtonTextStyle {
int state;
int x;
int y;
int height;
unsigned char bold;
std::uint32_t color;
unsigned char shadow;
};
class UIBmpTextButton : public UIBitmapButton {
public:
UIBmpTextButton(UIWindowContext& windows, UIButtonContext& controls);
~UIBmpTextButton() override;
void Paint() override;
void SetText(std::string value);
/* 0120 */ std::string text;
/* 0138 */ std::vector<BitmapButtonTextStyle> styles;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(BitmapButtonTextStyle) == 28);
static_assert(sizeof(UIBmpTextButton) == 332);
#endif
#endif