Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
547 lines
16 KiB
C++
547 lines
16 KiB
C++
#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Text/TextContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Contents/SkinMgr.h"
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#include "Contents/Items/ItemLink.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Lists/UIChatHisBox.h"
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#include "UI/Lists/UIListBox.h"
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#include "UI/Lists/UIListBoxID.h"
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#include "UI/Lists/UIMemberListBox.h"
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#include "Render/Text/FontCache.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/Text/NavigationLink.h"
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#include "UI/Text/PixelTextWrapping.h"
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#include "UI/TextTags.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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#include <mbstring.h>
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namespace {}
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// OFFSET: 0x0086D940
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// FUNCTION: fn_11055
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UIListBox::UIListBox() : UIWindow(0) {
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this->textColor = 0;
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this->textInset = 3;
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this->selected = 0;
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this->topLine = 0;
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this->horizontalOffset = 0;
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this->contentWidth = 0;
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this->verticalBar = nullptr;
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this->horizontalBar = nullptr;
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this->verticalOverflow = 0;
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this->bottomMargin = 0;
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this->transparent = 0;
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this->lineHeight = 16;
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this->backgroundRed = 255;
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this->backgroundGreen = 255;
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this->backgroundBlue = 255;
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const SkinPaletteCell cell = {3, 2};
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this->selectionColor = SkinPaletteColor(ResourceMgr::Instance(), cell, g_skinInfo.Selected());
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this->selectable = 1;
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this->centerVertically = 0;
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}
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// OFFSET: 0x0086E750
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// FUNCTION: fn_11076
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UIServerListBox::UIServerListBox() : UIListBox(), balloon(nullptr) {
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}
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// OFFSET: 0x00871040
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// FUNCTION: fn_11105
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UIListBox::~UIListBox() = default;
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// OFFSET: 0x0087BB00
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// FUNCTION: fn_11251
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void UIScrollBar::Configure(int x, int y, int length, int vertical, int arrowLength, int thickness) {
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this->vertical = vertical;
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this->arrowLength = arrowLength;
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this->thickness = thickness;
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int width = 0;
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int height = 0;
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switch (vertical) {
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case 0:
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width = length;
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height = thickness;
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break;
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case 1:
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width = thickness;
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height = length;
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break;
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}
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UIWindow::Resize(width, height);
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this->Move(x, y);
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this->OnCreate(width, height);
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this->OnSize(width, height);
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}
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// OFFSET: 0x0087B640
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// FUNCTION: fn_11245
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void UIListBox::Configure(int x, int y, int width, int height, unsigned char value) {
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this->transparent = value;
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UIWindow::Resize(width, height);
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this->Move(x, y);
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this->OnCreate(width, height);
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this->OnSize(width, height);
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}
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// OFFSET: 0x00886840
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// FUNCTION: fn_11326
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void UIListBox::OnCreate(int width, int height) {
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auto* vertical = new UIScrollBar();
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this->verticalBar = vertical;
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const int verticalWidth = vertical->thickness;
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vertical->vertical = 1;
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vertical->UIWindow::Resize(verticalWidth, height);
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vertical->Move((width - 13), 0);
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vertical->OnCreate(verticalWidth, height);
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vertical->OnSize(verticalWidth, height);
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this->AddChild(this->verticalBar);
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auto* horizontal = new UIScrollBar();
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this->horizontalBar = horizontal;
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const int horizontalHeight = horizontal->thickness;
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horizontal->vertical = 0;
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horizontal->UIWindow::Resize((width - 13), horizontalHeight);
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horizontal->Move(0, (height - 13));
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horizontal->OnCreate((width - 13), horizontalHeight);
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horizontal->OnSize((width - 13), horizontalHeight);
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this->AddChild(this->horizontalBar);
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}
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// OFFSET: 0x008976E0
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// FUNCTION: fn_11532
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void UIListBox::Resize(int width, int height) {
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UIWindow::Resize(width, height);
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this->verticalBar->Resize(12, height);
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this->verticalBar->Move((width - 13), 0);
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this->horizontalBar->Resize((width - 13), 12);
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this->horizontalBar->Move(0, (height - 13));
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this->Refresh();
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this->topLine = 0;
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}
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// OFFSET: 0x008750D0
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// FUNCTION: fn_11197
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void UIChatHisBox::AddTextWrapped(const char* text, int color, const char* style) {
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std::vector<std::string> lines;
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const int width = this->verticalBar ? (this->geometry.width - 16) : this->geometry.width;
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if (g_navigationLinkParser->HasLink(std::string(text))) {
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this->AddText(text, color, style);
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return;
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}
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this->WrapPixelText(text, lines, width);
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for (unsigned index = 0; index < lines.size(); ++index) {
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const std::size_t length = std::strlen(lines[index].c_str());
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char* copy = new char[length + 1];
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std::strcpy(copy, lines[index].c_str());
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copy[length] = 0;
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this->AddText(copy, color, style);
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delete[] copy;
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}
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}
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// OFFSET: 0x008752F0
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// FUNCTION: fn_11198
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void UIChatHisBox3::AddText(const char* text, int color) {
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const bool atBottom =
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this->verticalOverflow == 0 || this->topLine == ((static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin);
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if (this->lines.size() >= this->maxLines) {
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this->ShiftNaviLinks();
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this->ShiftItemTags();
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this->DropOldestLines();
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}
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this->lineColors.push_back(color);
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int mode = 3;
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const auto* bytes = reinterpret_cast<const unsigned char*>(text);
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if (_mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagBegin.c_str())) || _mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagEnd.c_str()))) {
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this->AddItemLinkLine(text, color, mode);
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} else if (g_navigationLinkParser->HasLink(std::string(text))) {
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this->AddNavigationLinkLine(text, color, mode);
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} else {
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this->UIListBox::AddLine(text);
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}
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if (this->verticalOverflow != 0 && atBottom && this->autoScroll != 0) {
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this->topLine = (static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin;
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this->verticalBar->position = this->topLine;
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this->verticalBar->Invalidate();
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}
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this->Invalidate();
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}
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// OFFSET: 0x00875520
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// FUNCTION: fn_11199
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void UIChatHisBox::AddText(const char* text, int color, const char* style) {
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const bool atBottom =
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this->verticalOverflow == 0 || this->topLine == ((static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin);
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if (this->lines.size() >= this->maxLines) {
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this->ShiftNaviLinks();
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this->ShiftItemTags();
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this->DropOldestLines();
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}
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this->history.push_back(style ? std::string(style) : std::string());
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this->lineColors.push_back(color);
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int mode = 4;
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const auto* bytes = reinterpret_cast<const unsigned char*>(text);
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if (_mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagBegin.c_str())) || _mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagEnd.c_str()))) {
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this->AddItemLinkLine(text, color, mode);
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} else if (g_navigationLinkParser->HasLink(std::string(text))) {
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this->AddNavigationLinkLine(text, color, mode);
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} else {
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this->UIListBox::AddLine(text);
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}
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if (this->verticalOverflow != 0 && atBottom) {
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this->topLine = (static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin;
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this->verticalBar->position = this->topLine;
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this->verticalBar->Invalidate();
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}
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this->Invalidate();
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}
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// OFFSET: 0x00875A70
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// FUNCTION: fn_11201
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void UIListBox::AddLine(const char* text) {
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this->lines.push_back(std::string(text));
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const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
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this->contentWidth = std::max(this->contentWidth, width);
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this->Refresh();
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}
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// OFFSET: 0x00879F80
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// FUNCTION: fn_11223
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void UIListBox::Clear() {
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this->selected = -1;
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this->contentWidth = 0;
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this->horizontalOffset = 0;
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this->topLine = 0;
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this->verticalOverflow = 0;
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this->bottomMargin = 0;
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this->lines.clear();
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this->Refresh();
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this->Invalidate();
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}
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// OFFSET: 0x00895ED0
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// FUNCTION: fn_11512
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void UIListBox::Refresh() {
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const int visible = this->geometry.height / this->lineHeight;
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const int overflow = std::max(0, (static_cast<int>(this->lines.size()) - visible));
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this->verticalOverflow = overflow != 0;
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UIScrollBar* bar = this->verticalBar;
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bar->maximum = overflow != 0 ? (this->bottomMargin + overflow) : 0;
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bar->total = static_cast<int>(this->lines.size());
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bar->visible = visible;
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bar->Invalidate();
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if (bar->position > bar->maximum) {
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bar->position = bar->maximum;
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}
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this->verticalBar->Invalidate();
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}
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// OFFSET: 0x008805F0
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// FUNCTION: fn_11277
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int UIListBox::LineAt(int x, int y) const {
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if (x < 0 || y < 0 || x >= this->geometry.width || y >= this->geometry.height || this->selectable == 0) {
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return -1;
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}
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const int index = (this->topLine + y / this->lineHeight);
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return index >= 0 && static_cast<unsigned>(index) < this->lines.size() ? index : -1;
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}
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// OFFSET: 0x00890570
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// FUNCTION: fn_11418
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void UIListBox::OnLBtnDown(int x, int y) {
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this->selected = this->LineAt(x, y);
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this->Invalidate();
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}
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// OFFSET: 0x00890180
|
|
// FUNCTION: fn_11403
|
|
void UIListBox::OnLBtnDblClk(int, int) {
|
|
if (this->selected != -1) {
|
|
this->parent->SendMsg(this, UM_COMMAND, this->geometry.id, this->selected, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005C72F0
|
|
// FUNCTION: fn_03608
|
|
void UIListBox::OnRBtnDown(int, int) {
|
|
}
|
|
|
|
// OFFSET: 0x00892E60
|
|
// FUNCTION: fn_11496
|
|
void UIListBox::OnWheel(int value) {
|
|
if (this->verticalOverflow != 0) {
|
|
if (value < 0) {
|
|
this->SendMsg(this->verticalBar, UM_SCROLLVERT, 3, 0, 0, 0);
|
|
} else {
|
|
this->SendMsg(this->verticalBar, UM_SCROLLVERT, -3, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0088B770
|
|
// FUNCTION: fn_11366
|
|
void UIListBox::Paint() {
|
|
if (this->transparent != 0) {
|
|
this->ClearSurface(0xFFFF00FFu);
|
|
|
|
if (this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
} else {
|
|
this->ClearSurface((this->backgroundRed & 255) | ((this->backgroundGreen & 255) << 8) | ((this->backgroundBlue & 255) << 16));
|
|
}
|
|
|
|
const int first = this->topLine;
|
|
const int limit = ((this->geometry.height / this->lineHeight - this->bottomMargin) + first);
|
|
const int end = static_cast<int>(std::min(static_cast<unsigned>(this->lines.size()), static_cast<unsigned>(limit)));
|
|
std::uint32_t color = this->textColor;
|
|
|
|
for (int index = first; index < end; ++index) {
|
|
const int row = (index - first);
|
|
|
|
if (index == this->selected) {
|
|
this->FillRegion(0, (row * this->lineHeight), this->geometry.width, (this->lineHeight - 1), this->selectionColor);
|
|
}
|
|
|
|
const int x = (this->textInset - this->horizontalOffset);
|
|
int y = (row * this->lineHeight);
|
|
|
|
if (this->centerVertically == 1) {
|
|
const int height = this->TextHeight(this->lines[index].c_str(), 0, 0, 12, 0, 0);
|
|
y = static_cast<int>(static_cast<float>((this->lineHeight - height)) * 0.5f + static_cast<float>((row * this->lineHeight)));
|
|
}
|
|
|
|
DrawColoredText(*this, x, y, this->lines[index].c_str(), static_cast<unsigned>(this->lines[index].size()), color, 0, 12, false);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00898B00
|
|
// FUNCTION: fn_11552
|
|
int UIListBox::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
const int value = static_cast<int>(argument1);
|
|
|
|
switch (message) {
|
|
case UM_DOWNPUSH:
|
|
case UM_SETCURITEM: {
|
|
this->selected = message == UM_DOWNPUSH ? (this->selected + 1) : value;
|
|
|
|
if (message == UM_SETCURITEM && this->selected < 0) {
|
|
this->selected = 0;
|
|
}
|
|
|
|
const int last = (static_cast<int>(this->lines.size()) - 1);
|
|
|
|
if (static_cast<unsigned>(this->selected) > static_cast<unsigned>(last)) {
|
|
this->selected = last;
|
|
}
|
|
|
|
int top = this->topLine;
|
|
|
|
if (message == UM_SETCURITEM && this->selected < top) {
|
|
this->SendMsg(nullptr, UM_SCROLLVERT, -1, 0, 0, 0);
|
|
top = this->topLine;
|
|
}
|
|
|
|
const int edge = message == UM_DOWNPUSH ? (top - 1) : top;
|
|
const int rows = this->geometry.height / this->lineHeight;
|
|
const int bottom = (edge + (message == UM_DOWNPUSH ? rows : (rows - 1)));
|
|
|
|
if (this->selected > bottom) {
|
|
this->SendMsg(nullptr, UM_SCROLLVERT, 1, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case UM_UPPUSH:
|
|
this->selected = (this->selected - 1);
|
|
|
|
if (this->selected < 0) {
|
|
this->selected = 0;
|
|
}
|
|
|
|
if (this->selected < this->topLine) {
|
|
this->SendMsg(nullptr, UM_SCROLLVERT, -1, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
|
|
case UM_SCROLLVERT:
|
|
case UM_SCROLLVERTPAGEUP:
|
|
case UM_SCROLLVERTPAGEDOWN: {
|
|
const int previous = this->topLine;
|
|
const int visible = this->geometry.height / this->lineHeight;
|
|
const int delta = message == UM_SCROLLVERTPAGEUP ? (1 - visible) : message == UM_SCROLLVERTPAGEDOWN ? (visible - 1) : value;
|
|
this->topLine = (previous + delta);
|
|
|
|
if (this->topLine < 0) {
|
|
this->topLine = 0;
|
|
}
|
|
|
|
const int maximum = ((static_cast<int>(this->lines.size()) - visible) + this->bottomMargin);
|
|
|
|
if (static_cast<unsigned>(this->topLine) > static_cast<unsigned>(maximum)) {
|
|
this->topLine = maximum;
|
|
}
|
|
|
|
this->verticalBar->position = this->topLine;
|
|
this->verticalBar->Invalidate();
|
|
this->Invalidate();
|
|
|
|
if (this->transparent != 0 && this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
|
|
return (this->topLine - previous);
|
|
}
|
|
|
|
case UM_SCROLLHORZ:
|
|
case UM_SCROLLHORZPAGEUP:
|
|
case UM_SCROLLHORZPAGEDOWN: {
|
|
const int previous = this->horizontalOffset;
|
|
const int delta = message == UM_SCROLLHORZPAGEUP ? -15 : message == UM_SCROLLHORZPAGEDOWN ? 15 : value;
|
|
this->horizontalOffset = (previous + delta);
|
|
|
|
if (this->horizontalOffset < 0) {
|
|
this->horizontalOffset = 0;
|
|
}
|
|
|
|
const int maximum = (((this->verticalOverflow * 16) - this->geometry.width) + this->contentWidth);
|
|
|
|
if (this->horizontalOffset > maximum) {
|
|
this->horizontalOffset = maximum;
|
|
}
|
|
|
|
this->horizontalBar->position = this->horizontalOffset;
|
|
this->horizontalBar->Invalidate();
|
|
this->Invalidate();
|
|
|
|
if (this->transparent != 0 && this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
|
|
return (this->horizontalOffset - previous);
|
|
}
|
|
|
|
case UM_TEXT_LBTN_UP:
|
|
if (argument3 > 0) {
|
|
if (UIWindow* window = g_windowMgr.LookupWindow(WID_ITEMCOLLECTIONWND)) {
|
|
window->SendMsg(nullptr, UM_ITEMEXPLANATION, argument3, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
|
|
default:
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
this->Invalidate();
|
|
this->Refresh();
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00880D90
|
|
// FUNCTION: fn_11291
|
|
bool UIListBox::CopyText(char* buffer, int length) {
|
|
if (!buffer) {
|
|
return false;
|
|
}
|
|
|
|
std::string text;
|
|
const int count = static_cast<int>(this->lines.size());
|
|
|
|
for (int index = 0; index < count; ++index) {
|
|
text += this->lines[index].c_str();
|
|
}
|
|
|
|
if (length == 0) {
|
|
length = this->TextLength();
|
|
}
|
|
|
|
std::memcpy(buffer, text.c_str(), length);
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00880F60
|
|
// FUNCTION: fn_11292
|
|
int UIListBox::TextLength() {
|
|
int length = 0;
|
|
const int count = static_cast<int>(this->lines.size());
|
|
|
|
for (int index = 0; index < count; ++index) {
|
|
length += static_cast<int>(this->lines[index].size());
|
|
}
|
|
|
|
return length;
|
|
}
|
|
|
|
// OFFSET: 0x0087AAF0
|
|
// FUNCTION: fn_11238
|
|
void UIChatHisBox::CopyHistory(const UIChatHisBox& other) {
|
|
this->historyTexts = other.historyTexts;
|
|
this->historyColors = other.historyColors;
|
|
this->historyItemIds = other.historyItemIds;
|
|
this->RebuildHistory();
|
|
}
|
|
|
|
// OFFSET: 0x00875860
|
|
// FUNCTION: fn_11200
|
|
void UIComboBoxID::AddLine(const char* text, int id, int data) {
|
|
const int index = static_cast<int>(this->lines.size());
|
|
this->lines.emplace(index, IdListLine{id, text});
|
|
const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
|
|
this->contentWidth = std::max(this->contentWidth, width);
|
|
this->Refresh();
|
|
|
|
if (data != 0) {
|
|
this->lineData.try_emplace(index, data);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00875DD0
|
|
// FUNCTION: fn_11203
|
|
void UIListBoxID::AddLine(const char* text, int id) {
|
|
this->lines.emplace(static_cast<int>(this->lines.size()), IdListLine{id, text});
|
|
const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
|
|
this->contentWidth = std::max(this->contentWidth, width);
|
|
this->Refresh();
|
|
}
|
|
|
|
// OFFSET: 0x0086D8C0
|
|
// FUNCTION: fn_11054
|
|
UIListBox2::UIListBox2() : UIListBox(), fontFamily(0), fontHeight(12), bold(0), italic(0) {
|
|
}
|