Batch #3721 by youko: 5 byte-identical, 3 confirmed by peer review. - fn_10813 UINoneVisibleButton::Paint: byte-identical - fn_10822 UITextureButton::Paint: byte-identical - fn_10827 UIEditCtrlVarId::Slot24: byte-identical - fn_10833 UISlotBitmap::Slot26: byte-identical - fn_10844 UIRadioBtn::Slot25: logic confirmed by peer review - fn_10846 UISlotBitmap::Slot25: logic confirmed by peer review - fn_10862 UIResizer::Slot28: byte-identical - fn_10887 UISlotBitmap::Slot32: logic confirmed by peer review Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/Buttons/UIBmpTextButton2.cpp, Source/UI/Buttons/UIColorButton.cpp, Source/UI/Buttons/UINoneVisibleButton.cpp, Source/UI/Buttons/UIRadioBtn.cpp, Source/UI/Buttons/UITextureButton.cpp, Source/UI/Chat/UIChatRoomTitle.cpp, Source/UI/Shop/UIMerchantShopTitle.cpp, Source/UI/UISlotBitmap.cpp, Source/UI/Window/UIBitmapTab.cpp, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIResizer.cpp, Source/UI/Window/UITab.cpp, Source/UI/Window/UIWordDisplayWnd.cpp
7 lines
161 B
C++
7 lines
161 B
C++
#include "UI/Buttons/UINoneVisibleButton.h"
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// OFFSET: 0x0085D460
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// FUNCTION: fn_10813
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void UINoneVisibleButton::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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