rodecomp/Source/Render
ragnarok-clanker bbb62babae Decompile 2 functions in Source/Render/DX9/SurfaceDX9.cpp
Batch #18244 by eAthena: 2 byte-identical, 0 confirmed by peer review.

- fn_02433 CSurfaceDX9::Draw: byte-identical
- fn_02434 CSurfaceDX9::Stretch: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-12 12:14:34 +00:00
..
Device Decompile fn_02284 (SelectedRenderAdapter) 2026-11-12 03:54:12 +00:00
DeviceContext Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t 2026-11-12 10:11:34 +00:00
Drawing Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
DX7 Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal 2026-11-12 12:13:57 +00:00
DX9 Decompile 2 functions in Source/Render/DX9/SurfaceDX9.cpp 2026-11-12 12:14:34 +00:00
Primitives Maintenance: B4': DrawColoredText/DrawStyledColoredText/DrawOutlinedText/DrawOutlinedColoredText are UIWindow thiscall members in the 2026-11-12 11:23:37 +00:00
Projection Decompile 3 functions in Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenGeometry.cpp, ... 2026-11-12 04:04:48 +00:00
Text Decompile 2 functions in Source/Render/Text/TextContext.cpp, Source/Render/DX7/DirectDrawEnumeration.cpp 2026-11-12 10:59:19 +00:00
Textures Confirm fn_02455 (TextureCache::Create) 2026-11-12 11:34:52 +00:00
Renderer.cpp Decompile fn_02081 (CRenderer::DrawBattleFieldIcon) 2026-11-11 23:44:54 +00:00
Renderer.h Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal 2026-11-12 12:13:57 +00:00
RendererBackBuffer.h Decompile 2 functions in Source/Render/DX7/BackBufferDX7.cpp, Source/Render/DX7/DeviceOwnerDX7.h, ... 2026-11-04 18:54:31 +00:00
RenderSystemBase.h Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00