Batch #3126 by youko: 3 byte-identical, 0 confirmed by peer review. - fn_06825 CAcidifiedThrow::Slot06: byte-identical - fn_06841 CAxeBoomerang::Slot06: byte-identical - fn_06876 CCaneOfEvilEyeEffect::RemoveNullEmitters: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp
24 lines
592 B
C++
24 lines
592 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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#include <vector>
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struct EZ2STREmitter;
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class CAstralStrikeEffect : public CEffect {
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public:
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CAstralStrikeEffect();
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/* 00CC */ std::vector<EZ2STREmitter*> unknown_00CC;
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/* 00D8 */ std::vector<EZ2STREmitter*> unknown_00D8;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CAstralStrikeEffect) == 0xE4);
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static_assert(offsetof(CAstralStrikeEffect, unknown_00D8) == 0xD8);
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#endif
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#endif
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