..
Archive
Confirm fn_18108 (CMemMapPakFile::~CMemMapPakFile)
2026-11-05 03:15:21 +00:00
Client
Decompile fn_17411 (BrowserAddressBstr::~BrowserAddressBstr)
2026-11-05 03:04:49 +00:00
Contents
Confirm fn_10074 (RouletteMgr::Create)
2026-11-05 03:17:58 +00:00
File
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp
2026-11-05 00:04:46 +00:00
Render
Decompile fn_01821 (CTextureDX7::GetDC)
2026-11-05 03:17:20 +00:00
Resource
Confirm fn_07850 (CBitmapRes::Unload)
2026-11-05 03:08:16 +00:00
Script
Decompile fn_18333 (LuaScript::TableInteger)
2026-11-04 23:25:26 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Confirm fn_15031 (CreateEquipmentPropertiesWnd)
2026-11-05 03:18:19 +00:00
Utility
Decompile fn_00165 (XXH3_128bits_withSecret)
2026-11-05 01:20:58 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-31 14:31:13 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00