rodecomp/Source
ragnarok-clanker cf3c0f7d0d Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
Batch #17209 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_03682 CChangePartyMasterAsyncWork::Complete: logic confirmed by peer review
- fn_03689 CLoadMyPartyAsyncWork::Complete: logic confirmed by peer review
- fn_03715 CStopRecruitingAsyncWork::Complete: logic confirmed by peer review
- fn_03920 CCharacterLinkedUserDataLoadAsyncWork::Complete: logic confirmed by peer review
- fn_03927 CCharacterLinkedUserDataMgr::CompleteLoad: logic confirmed by peer review

Peer-reviewed-by: alisonrag, cremane, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:39:54 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_24380 (COMDAT) 2026-11-11 14:38:54 +00:00
Contents Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ... 2026-11-11 14:39:54 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Decompile fn_20389 (CConnection::Connect) 2026-11-11 13:40:31 +00:00
Render Decompile fn_01827 (CTextureDX7::Update) 2026-11-11 14:39:21 +00:00
Resource Confirm 2 functions in Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, ... 2026-11-11 14:14:00 +00:00
Script Confirm 2 functions in Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, ... 2026-11-11 14:14:00 +00:00
Security Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
UI Decompile fn_10823 (UITransBalloonText::Paint) 2026-11-11 14:39:05 +00:00
Utility Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00