Batch #11543 by cremane: 0 byte-identical, 2 confirmed by peer review. - fn_17660 CWorld::InitializeSpatial: logic confirmed by peer review - fn_17684 CWorld::InitWorld: logic confirmed by peer review Peer-reviewed-by: Yommy, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
13 lines
345 B
C++
13 lines
345 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDSPATIALINITIALIZATION_H
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#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDSPATIALINITIALIZATION_H
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#include <span>
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struct WorldSpatialTree;
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class GroundGeometry;
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class C3dAttr;
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class C3dActor;
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void PublishWorldModels(WorldSpatialTree& root, C3dActor* const* models, int& published, int& pending);
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#endif
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