rodecomp/Source/UI/Menu/UIMenuIconWnd.cpp
ragnarok-clanker ba98eeafec Decompile fn_10607 (UIMenuIconWnd::UIMenuIconWnd)
Batch #6088 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_10607 UIMenuIconWnd::UIMenuIconWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 20:58:21 +00:00

329 lines
9.8 KiB
C++

#include "UI/Menu/UIMenuIconWnd.h"
#include "Client/Session.h"
#include "Contents/MessageTable.h"
#include "Script/LuaScript.h"
#include "UI/Layout/WindowSnapping.h"
#include "UI/Window/UIWindowMgr.h"
#include "Utility/Text/FormatString.h"
#include <algorithm>
#include <cstring>
#include <string>
// GLOBAL: gl_24966
static bool s_menuIconExpanded;
// OFFSET: 0x0084A240
// FUNCTION: fn_10607
UIMenuIconWnd::UIMenuIconWnd(UIWindowContext& windowContext, UIFrameContext& frameContext)
: UIFrameWnd(windowContext, frameContext, 1), unknown_00CC(nullptr), unknown_00D0(nullptr), unknown_00D4(nullptr) {}
// OFFSET: 0x0084A850
// FUNCTION: fn_10612
bool UIMenuIconWnd::ToggleWindow(int id) {
const bool closed = g_windowMgr.CloseWindow(id);
if (!closed) {
g_windowMgr.EnsureWindow(id);
}
return !closed;
}
// OFFSET: 0x0084A880
// FUNCTION: fn_10613
UIWindow* UIMenuIconWnd::HitTest(int x, int y) {
if (!this->CanHitTest() || this->geometry.visible == 0 || x < this->geometry.x) {
return nullptr;
}
if (!s_menuIconExpanded) {
if (x >= this->geometry.x + this->geometry.width || y < this->geometry.y || y >= this->geometry.y + this->unknown_00D0->geometry.height) {
return nullptr;
}
if (this->unknown_00C4.size() == 0) {
return this->unknown_00CC;
}
return this->unknown_00D0;
}
if (x >= this->geometry.x + this->geometry.width || y < this->geometry.y || y >= this->geometry.y + this->geometry.height) {
return nullptr;
}
for (auto child = this->m_children.rbegin(); child != this->m_children.rend(); ++child) {
UIWindow* hit = (*child)->HitTest((x - this->geometry.x), (y - this->geometry.y));
if (hit) {
return hit;
}
}
return this;
}
// OFFSET: 0x0084A960
// FUNCTION: fn_10614
bool UIMenuIconWnd::Slot08() {
return true;
}
// OFFSET: 0x0084A970
// FUNCTION: fn_10615
void UIMenuIconWnd::Move(int x, int y) {
this->geometry.x = x;
this->geometry.y = y - 4;
this->m_frameContext->snapping.Store(this);
}
// OFFSET: 0x0084A9A0
// FUNCTION: fn_10616
void UIMenuIconWnd::Slot15(int width, int height) {
const int ids[24] = {192, 195, 194, 196, 379, 199, 373, 376, 361, 219, 430, 193, 461, 399, 476, 473, 511, 512, 370, 540, 544, 567, 581, 587};
std::string names[24] = {
"status", "equip", "item", "skill", "booking", "party", "guild", "battle", "quest", "map", "navigation", "option",
"bank", "rec", "mail", "achievement", "tip", "shop", "keyboard", "attendance", "adventurerAgency", "repute", "adventureguide", "probability",
};
int position = 0;
for (int index = 0; index < 24; ++index) {
if (ids[index] == 192 && g_session.IsDoramJob(g_session.m_job) == true) {
names[index] = "status_doram";
}
if (ids[index] == 379 || ids[index] == 600) {
continue;
}
UIMenuIcon* icon = new UIMenuIcon(*this->m_context, *this->m_controls);
icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s.bmp", names[index].c_str()).c_str(), 0, 0);
icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s.bmp", names[index].c_str()).c_str(), 1, 0);
icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_press.bmp", names[index].c_str()).c_str(), 2, 0);
icon->SetSize(icon->BitmapWidth(), icon->BitmapHeight());
const int row = position / 5 * 43;
const int x = position % 5 * 42 + 9;
icon->Move(x, row + 23);
icon->SetId(ids[index]);
icon->Enable(0);
this->AddChild(icon);
this->unknown_00B4[ids[index]] = icon;
switch (ids[index]) {
case 192:
case 194:
case 196:
case 473:
case 476: {
UIMenuIcon* badge = new UIMenuIcon(*this->m_context, *this->m_controls);
badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new.bmp", names[index].c_str()).c_str(), 0, 0);
badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new.bmp", names[index].c_str()).c_str(), 1, 0);
badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new_press.bmp", names[index].c_str()).c_str(), 2, 0);
badge->SetSize(badge->BitmapWidth(), badge->BitmapHeight());
badge->Move(x, row + 17);
badge->SetId(ids[index]);
badge->Enable(0);
this->AddChild(badge);
this->unknown_00BC[ids[index]] = badge;
break;
}
}
++position;
}
this->unknown_00CC = new UIBitmapButton(*this->m_context, *this->m_controls);
this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_normal.bmp", 0, 0);
this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_over.bmp", 1, 0);
this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_press.bmp", 2, 0);
this->unknown_00CC->SetSize(this->unknown_00CC->BitmapWidth(), this->unknown_00CC->BitmapHeight());
this->unknown_00CC->Move(0, 4);
this->unknown_00CC->SetId(510);
this->unknown_00CC->Enable(0);
this->AddChild(this->unknown_00CC);
this->unknown_00D0 = new UIBitmapButton(*this->m_context, *this->m_controls);
this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_normal.bmp", 0, 0);
this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_over.bmp", 1, 0);
this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_press.bmp", 2, 0);
this->unknown_00D0->SetSize(this->unknown_00D0->BitmapWidth(), this->unknown_00D0->BitmapHeight());
this->unknown_00D0->Move(0, 0);
this->unknown_00D0->SetId(510);
this->unknown_00D0->Enable(0);
this->AddChild(this->unknown_00D0);
this->unknown_00D4 = new UIBitmapButton(*this->m_context, *this->m_controls);
this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_normal.bmp", 0, 0);
this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_over.bmp", 1, 0);
this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_press.bmp", 2, 0);
this->unknown_00D4->SetSize(this->unknown_00D4->BitmapWidth(), this->unknown_00D4->BitmapHeight());
this->unknown_00D4->Move(0, 4);
this->unknown_00D4->SetId(201);
this->unknown_00D4->Enable(0);
this->AddChild(this->unknown_00D4);
this->SendMsg(this, 6, s_menuIconExpanded == true ? 510 : 201, 0, 0, 0);
if (this->unknown_00B4.size() > 20) {
this->Resize(220, 238);
}
}
// OFFSET: 0x0084B940
// FUNCTION: fn_10617
void UIMenuIconWnd::Paint() {
this->m_children.clear();
this->unknown_00CC->Enable(0);
this->unknown_00D0->Enable(0);
this->unknown_00D4->Enable(0);
UIButton* toggle;
if (s_menuIconExpanded) {
toggle = this->unknown_00D4;
} else if (this->unknown_00C4.size() == 0) {
toggle = this->unknown_00CC;
} else {
toggle = this->unknown_00D0;
}
toggle->Enable(1);
for (auto it = this->unknown_00B4.begin(); it != this->unknown_00B4.end(); ++it) {
if (!s_menuIconExpanded) {
it->second->Enable(0);
if (this->unknown_00BC.find(it->first) != this->unknown_00BC.end()) {
this->unknown_00BC[it->first]->Enable(0);
}
} else {
this->DrawNamed(this->m_context->primitives, 0, 13, "유저인터페이스\\menu_icon\\bg_menu.tga", 0xFFFFFFFF, 0, 0);
const bool pinned = std::find(this->unknown_00C4.begin(), this->unknown_00C4.end(), it->first) != this->unknown_00C4.end();
it->second->Enable(!pinned);
if (this->unknown_00BC.find(it->first) != this->unknown_00BC.end()) {
this->unknown_00BC[it->first]->Enable(pinned);
}
}
}
}
// OFFSET: 0x0084BD20
// FUNCTION: fn_10618
void UIMenuIconWnd::Slot25(int x, int y) {}
// OFFSET: 0x0084BD30
// FUNCTION: fn_10619
void UIMenuIconWnd::Slot31(int x, int y) {}
// OFFSET: 0x0084BD40
// FUNCTION: fn_10620
void UIMenuIcon::Slot27(int x, int y) {
int behaviorId = 10041;
int message = 4698;
bool known = true;
switch (this->geometry.id) {
case 192:
behaviorId = 11;
message = 105;
break;
case 193:
message = 265;
break;
case 194:
behaviorId = 8;
message = 106;
break;
case 195:
behaviorId = 10;
message = 104;
break;
case 196:
behaviorId = 37;
message = 283;
break;
case 199:
behaviorId = 69;
message = 103;
break;
case 219:
behaviorId = 140;
message = 2859;
break;
case 361:
behaviorId = 134;
message = 1317;
break;
case 370:
message = 3128;
break;
case 373:
behaviorId = 59;
message = 3134;
break;
case 376:
behaviorId = 157;
message = 2003;
break;
case 399:
behaviorId = 198;
message = 2350;
break;
case 430:
behaviorId = 203;
message = 2353;
break;
case 461:
behaviorId = 251;
message = 3135;
break;
case 473:
behaviorId = 270;
message = 2646;
break;
case 476:
behaviorId = 263;
message = 3136;
break;
case 511:
behaviorId = 315;
message = 3239;
break;
case 512:
behaviorId = 318;
message = 3137;
break;
case 540:
behaviorId = 328;
message = 3473;
break;
case 544:
behaviorId = 324;
message = 3514;
break;
case 567:
behaviorId = 346;
message = 3827;
break;
case 581:
behaviorId = 10002;
message = 4053;
break;
case 587:
message = 4119;
break;
default:
known = false;
break;
}
if (known) {
const char* behavior = nullptr;
g_luaScript->Call("GetBeHaviorOfWindow", "d>s", behaviorId, &behavior);
if (std::strlen(behavior) == 0) {
this->m_tooltip = LookupMessage(message);
} else {
const std::string text = FormatOwnedString("%s (%s)", LookupMessage(message), behavior);
this->m_tooltip = text;
}
}
if (this->geometry.id == 193) {
const std::string text = FormatOwnedString("%s (%s)", LookupMessage(message), "Esc");
this->m_tooltip = text;
}
}
// OFFSET: 0x0084C250
// FUNCTION: fn_10621
void UIMenuIconWnd::Slot27(int x, int y) {}