Batch #6088 by kyoshi: 0 byte-identical, 1 confirmed by peer review. - fn_10607 UIMenuIconWnd::UIMenuIconWnd: logic confirmed by peer review Peer-reviewed-by: eAthena, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
329 lines
9.8 KiB
C++
329 lines
9.8 KiB
C++
#include "UI/Menu/UIMenuIconWnd.h"
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#include "Client/Session.h"
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#include "Contents/MessageTable.h"
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#include "Script/LuaScript.h"
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#include "UI/Layout/WindowSnapping.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Utility/Text/FormatString.h"
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#include <algorithm>
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#include <cstring>
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#include <string>
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// GLOBAL: gl_24966
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static bool s_menuIconExpanded;
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// OFFSET: 0x0084A240
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// FUNCTION: fn_10607
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UIMenuIconWnd::UIMenuIconWnd(UIWindowContext& windowContext, UIFrameContext& frameContext)
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: UIFrameWnd(windowContext, frameContext, 1), unknown_00CC(nullptr), unknown_00D0(nullptr), unknown_00D4(nullptr) {}
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// OFFSET: 0x0084A850
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// FUNCTION: fn_10612
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bool UIMenuIconWnd::ToggleWindow(int id) {
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const bool closed = g_windowMgr.CloseWindow(id);
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if (!closed) {
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g_windowMgr.EnsureWindow(id);
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}
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return !closed;
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}
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// OFFSET: 0x0084A880
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// FUNCTION: fn_10613
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UIWindow* UIMenuIconWnd::HitTest(int x, int y) {
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if (!this->CanHitTest() || this->geometry.visible == 0 || x < this->geometry.x) {
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return nullptr;
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}
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if (!s_menuIconExpanded) {
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if (x >= this->geometry.x + this->geometry.width || y < this->geometry.y || y >= this->geometry.y + this->unknown_00D0->geometry.height) {
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return nullptr;
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}
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if (this->unknown_00C4.size() == 0) {
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return this->unknown_00CC;
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}
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return this->unknown_00D0;
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}
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if (x >= this->geometry.x + this->geometry.width || y < this->geometry.y || y >= this->geometry.y + this->geometry.height) {
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return nullptr;
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}
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for (auto child = this->m_children.rbegin(); child != this->m_children.rend(); ++child) {
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UIWindow* hit = (*child)->HitTest((x - this->geometry.x), (y - this->geometry.y));
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if (hit) {
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return hit;
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}
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}
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return this;
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}
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// OFFSET: 0x0084A960
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// FUNCTION: fn_10614
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bool UIMenuIconWnd::Slot08() {
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return true;
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}
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// OFFSET: 0x0084A970
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// FUNCTION: fn_10615
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void UIMenuIconWnd::Move(int x, int y) {
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this->geometry.x = x;
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this->geometry.y = y - 4;
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this->m_frameContext->snapping.Store(this);
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}
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// OFFSET: 0x0084A9A0
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// FUNCTION: fn_10616
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void UIMenuIconWnd::Slot15(int width, int height) {
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const int ids[24] = {192, 195, 194, 196, 379, 199, 373, 376, 361, 219, 430, 193, 461, 399, 476, 473, 511, 512, 370, 540, 544, 567, 581, 587};
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std::string names[24] = {
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"status", "equip", "item", "skill", "booking", "party", "guild", "battle", "quest", "map", "navigation", "option",
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"bank", "rec", "mail", "achievement", "tip", "shop", "keyboard", "attendance", "adventurerAgency", "repute", "adventureguide", "probability",
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};
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int position = 0;
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for (int index = 0; index < 24; ++index) {
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if (ids[index] == 192 && g_session.IsDoramJob(g_session.m_job) == true) {
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names[index] = "status_doram";
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}
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if (ids[index] == 379 || ids[index] == 600) {
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continue;
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}
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UIMenuIcon* icon = new UIMenuIcon(*this->m_context, *this->m_controls);
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icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s.bmp", names[index].c_str()).c_str(), 0, 0);
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icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s.bmp", names[index].c_str()).c_str(), 1, 0);
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icon->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_press.bmp", names[index].c_str()).c_str(), 2, 0);
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icon->SetSize(icon->BitmapWidth(), icon->BitmapHeight());
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const int row = position / 5 * 43;
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const int x = position % 5 * 42 + 9;
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icon->Move(x, row + 23);
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icon->SetId(ids[index]);
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icon->Enable(0);
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this->AddChild(icon);
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this->unknown_00B4[ids[index]] = icon;
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switch (ids[index]) {
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case 192:
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case 194:
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case 196:
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case 473:
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case 476: {
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UIMenuIcon* badge = new UIMenuIcon(*this->m_context, *this->m_controls);
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badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new.bmp", names[index].c_str()).c_str(), 0, 0);
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badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new.bmp", names[index].c_str()).c_str(), 1, 0);
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badge->SetBitmap(FormatOwnedString("유저인터페이스\\menu_icon\\bt_%s_new_press.bmp", names[index].c_str()).c_str(), 2, 0);
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badge->SetSize(badge->BitmapWidth(), badge->BitmapHeight());
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badge->Move(x, row + 17);
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badge->SetId(ids[index]);
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badge->Enable(0);
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this->AddChild(badge);
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this->unknown_00BC[ids[index]] = badge;
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break;
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}
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}
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++position;
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}
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this->unknown_00CC = new UIBitmapButton(*this->m_context, *this->m_controls);
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this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_normal.bmp", 0, 0);
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this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_over.bmp", 1, 0);
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this->unknown_00CC->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_press.bmp", 2, 0);
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this->unknown_00CC->SetSize(this->unknown_00CC->BitmapWidth(), this->unknown_00CC->BitmapHeight());
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this->unknown_00CC->Move(0, 4);
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this->unknown_00CC->SetId(510);
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this->unknown_00CC->Enable(0);
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this->AddChild(this->unknown_00CC);
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this->unknown_00D0 = new UIBitmapButton(*this->m_context, *this->m_controls);
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this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_normal.bmp", 0, 0);
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this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_over.bmp", 1, 0);
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this->unknown_00D0->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_new_press.bmp", 2, 0);
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this->unknown_00D0->SetSize(this->unknown_00D0->BitmapWidth(), this->unknown_00D0->BitmapHeight());
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this->unknown_00D0->Move(0, 0);
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this->unknown_00D0->SetId(510);
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this->unknown_00D0->Enable(0);
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this->AddChild(this->unknown_00D0);
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this->unknown_00D4 = new UIBitmapButton(*this->m_context, *this->m_controls);
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this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_normal.bmp", 0, 0);
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this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_over.bmp", 1, 0);
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this->unknown_00D4->SetBitmap("유저인터페이스\\menu_icon\\bt_menu_close_press.bmp", 2, 0);
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this->unknown_00D4->SetSize(this->unknown_00D4->BitmapWidth(), this->unknown_00D4->BitmapHeight());
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this->unknown_00D4->Move(0, 4);
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this->unknown_00D4->SetId(201);
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this->unknown_00D4->Enable(0);
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this->AddChild(this->unknown_00D4);
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this->SendMsg(this, 6, s_menuIconExpanded == true ? 510 : 201, 0, 0, 0);
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if (this->unknown_00B4.size() > 20) {
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this->Resize(220, 238);
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}
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}
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// OFFSET: 0x0084B940
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// FUNCTION: fn_10617
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void UIMenuIconWnd::Paint() {
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this->m_children.clear();
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this->unknown_00CC->Enable(0);
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this->unknown_00D0->Enable(0);
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this->unknown_00D4->Enable(0);
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UIButton* toggle;
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if (s_menuIconExpanded) {
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toggle = this->unknown_00D4;
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} else if (this->unknown_00C4.size() == 0) {
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toggle = this->unknown_00CC;
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} else {
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toggle = this->unknown_00D0;
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}
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toggle->Enable(1);
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for (auto it = this->unknown_00B4.begin(); it != this->unknown_00B4.end(); ++it) {
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if (!s_menuIconExpanded) {
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it->second->Enable(0);
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if (this->unknown_00BC.find(it->first) != this->unknown_00BC.end()) {
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this->unknown_00BC[it->first]->Enable(0);
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}
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} else {
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this->DrawNamed(this->m_context->primitives, 0, 13, "유저인터페이스\\menu_icon\\bg_menu.tga", 0xFFFFFFFF, 0, 0);
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const bool pinned = std::find(this->unknown_00C4.begin(), this->unknown_00C4.end(), it->first) != this->unknown_00C4.end();
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it->second->Enable(!pinned);
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if (this->unknown_00BC.find(it->first) != this->unknown_00BC.end()) {
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this->unknown_00BC[it->first]->Enable(pinned);
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}
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}
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}
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}
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// OFFSET: 0x0084BD20
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// FUNCTION: fn_10618
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void UIMenuIconWnd::Slot25(int x, int y) {}
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// OFFSET: 0x0084BD30
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// FUNCTION: fn_10619
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void UIMenuIconWnd::Slot31(int x, int y) {}
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// OFFSET: 0x0084BD40
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// FUNCTION: fn_10620
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void UIMenuIcon::Slot27(int x, int y) {
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int behaviorId = 10041;
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int message = 4698;
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bool known = true;
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switch (this->geometry.id) {
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case 192:
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behaviorId = 11;
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message = 105;
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break;
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case 193:
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message = 265;
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break;
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case 194:
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behaviorId = 8;
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message = 106;
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break;
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case 195:
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behaviorId = 10;
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message = 104;
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break;
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case 196:
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behaviorId = 37;
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message = 283;
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break;
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case 199:
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behaviorId = 69;
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message = 103;
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break;
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case 219:
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behaviorId = 140;
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message = 2859;
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break;
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case 361:
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behaviorId = 134;
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message = 1317;
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break;
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case 370:
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message = 3128;
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break;
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case 373:
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behaviorId = 59;
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message = 3134;
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break;
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case 376:
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behaviorId = 157;
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message = 2003;
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break;
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case 399:
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behaviorId = 198;
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message = 2350;
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break;
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case 430:
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behaviorId = 203;
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message = 2353;
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break;
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case 461:
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behaviorId = 251;
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message = 3135;
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break;
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case 473:
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behaviorId = 270;
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message = 2646;
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break;
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case 476:
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behaviorId = 263;
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message = 3136;
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break;
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case 511:
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behaviorId = 315;
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message = 3239;
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break;
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case 512:
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behaviorId = 318;
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message = 3137;
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break;
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case 540:
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behaviorId = 328;
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message = 3473;
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break;
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case 544:
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behaviorId = 324;
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message = 3514;
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break;
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case 567:
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behaviorId = 346;
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message = 3827;
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break;
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case 581:
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behaviorId = 10002;
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message = 4053;
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break;
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case 587:
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message = 4119;
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break;
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default:
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known = false;
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break;
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}
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if (known) {
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const char* behavior = nullptr;
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g_luaScript->Call("GetBeHaviorOfWindow", "d>s", behaviorId, &behavior);
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if (std::strlen(behavior) == 0) {
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this->m_tooltip = LookupMessage(message);
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} else {
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const std::string text = FormatOwnedString("%s (%s)", LookupMessage(message), behavior);
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this->m_tooltip = text;
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}
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}
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if (this->geometry.id == 193) {
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const std::string text = FormatOwnedString("%s (%s)", LookupMessage(message), "Esc");
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this->m_tooltip = text;
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}
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}
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// OFFSET: 0x0084C250
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// FUNCTION: fn_10621
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void UIMenuIconWnd::Slot27(int x, int y) {}
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