Batch #5053 by Yommy: 0 byte-identical, 9 confirmed by peer review. - fn_12659 UIBattleMsgOptionWnd::Paint: logic confirmed by peer review - fn_12660 UIChangeNameWnd::Paint: logic confirmed by peer review - fn_12661 UICharInfoBalloonText::Paint: logic confirmed by peer review - fn_12662 UIEscOptionWnd::Paint: logic confirmed by peer review - fn_12664 UIJobListWnd::Paint: logic confirmed by peer review - fn_12666 UIMiniBtnWnd::Paint: logic confirmed by peer review - fn_12667 UINavigationHelpWnd::Paint: logic confirmed by peer review - fn_12669 UINewChatWnd::Paint: logic confirmed by peer review - fn_12670 UIPartyBookingHelpWnd::Paint: logic confirmed by peer review Peer-reviewed-by: youko, Bruwuno, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/Text/UICharInfoBalloonText.cpp, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.cpp
12 lines
430 B
C++
12 lines
430 B
C++
#include "UI/Window/UIChangeNameWnd.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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// OFFSET: 0x0092BCA0
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// FUNCTION: fn_12660
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void UIChangeNameWnd::Paint() {
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auto* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\login_interface\\change_name.bmp")));
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this->DrawBitmap(0, 0, &background->image, false);
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}
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