rodecomp/Source/UI/Window/UIReplayControlWnd.h
ragnarok-clanker 56ace30da8 Decompile 2 functions in Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIReplayControlWnd.h
Batch #6323 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_11813 UIReplayControlWnd::SendMsg: logic confirmed by peer review
- fn_11822 UIReplayControlWnd::RefreshInfo: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, superintelligence, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 21:50:25 +00:00

26 lines
750 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#include "UI/Buttons/UIReplayButton.h"
#include "UI/Window/UIFrameWnd.h"
class UIBarGraph4;
class UIStaticText;
class UIReplayControlWnd : public UIFrameWnd {
public:
bool Slot03() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
bool RefreshInfo();
/* 00B4 */ UIReplayButton* m_playButton;
/* 00B8 */ UIReplayButton* m_pauseButton;
/* 00BC */ bool m_paused;
/* 00C0 */ UIWindow* m_buttons[4];
/* 00D0 */ UIBarGraph4* m_progress;
/* 00D4 */ UIStaticText* m_texts[4];
};
#endif