rodecomp/Source/UI
ragnarok-clanker d0f06709e9 Decompile fn_06594 (ITEM_INFO::UnidentifiedName)
Batch #18219 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_06594 ITEM_INFO::UnidentifiedName: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 11:04:10 +00:00
..
Acceptance Decompile fn_06594 (ITEM_INFO::UnidentifiedName) 2026-11-12 11:04:10 +00:00
Achievement Decompile fn_09241 (UIAchListWnd::UpdateScroll) 2026-11-11 22:06:00 +00:00
AdventureGuide Maintenance: OBFUSCATE_STRING: the client's string encryption is the public-domain Obfuscate library (AY_OBFUSCATE_KEY: every key is 2026-11-11 21:53:17 +00:00
Buttons Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo 2026-11-12 10:39:57 +00:00
CashEmotion Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
CashShop Confirm fn_09551 (UICashShopWnd::OnProcess) 2026-11-12 05:17:22 +00:00
Chat Confirm fn_19580 (CNavigationManager::SelectNodePath) 2026-11-12 05:52:41 +00:00
Clan Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Cooldowns Decompile fn_20946 (CooldownState::CooldownState) 2026-11-12 00:40:08 +00:00
Dialogs Decompile fn_12890 (UIAccountLimitedToolWnd::OnCreate) 2026-11-12 11:01:17 +00:00
Edit Maintenance: ItemListChunkHeader (rebased onto main after 17246): the 6-byte replay chunk header has a real zeroing ctor/dtor. Origin 2026-11-12 10:54:59 +00:00
Emotion Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Session/Session.h, ... 2026-11-11 11:53:58 +00:00
Enchant Maintenance: Linkage preludes, part 4: three extern template lines added to game units since parts 1-3 (GameModeNotices, UIEnchantUI, 2026-11-12 10:00:46 +00:00
EntryQueue Confirm fn_19686 (UIEntryQueueListBox::AddEntry) 2026-11-12 05:18:14 +00:00
Events Decompile fn_09651 (UICheckAttendanceWnd::SendMsg) 2026-11-12 10:05:55 +00:00
Exchange Decompile fn_15190 (CUIListBoxEx<ExchangeUI::CUIItem,ExchangeUI::CItemData>::OnCreate) 2026-11-12 02:38:26 +00:00
GameSettings Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r 2026-11-12 10:22:51 +00:00
Gauges Confirm fn_11329 (UINewComboBoxCtrl::OnCreate) 2026-11-12 06:12:44 +00:00
Guild Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo 2026-11-12 10:39:57 +00:00
Items Decompile fn_14482 (CUIGameItem::OnMouseHover) 2026-11-12 10:29:23 +00:00
Layout Confirm fn_09719 (CSnapMgr::UpdateLinks) 2026-11-12 00:31:14 +00:00
Lists Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t 2026-11-12 10:11:34 +00:00
Login Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t 2026-11-12 10:11:34 +00:00
Macro Decompile fn_09788 (UICaptchaRegisterWnd::OnCreate) 2026-11-11 23:48:50 +00:00
Menu Decompile 2 functions in Source/UI/Menu/UIMenuIconWnd.cpp 2026-11-12 04:43:03 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Navigation Maintenance: Linkage preludes, part 4: three extern template lines added to game units since parts 1-3 (GameModeNotices, UIEnchantUI, 2026-11-12 10:00:46 +00:00
Party Confirm 2 functions in Source/UI/Party/MiniPartyManager.cpp 2026-11-12 10:43:29 +00:00
ProbabilityTable Decompile 3 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/ProbabilityTable/UIProbabilityTable.cpp 2026-11-12 02:17:09 +00:00
Quest Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t 2026-11-12 10:11:34 +00:00
Replay Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Repute Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Rodex Decompile fn_10026 (UIRodexContentsWnd::SetMailContents) 2026-11-12 04:43:18 +00:00
RuneSystem Confirm fn_19580 (CNavigationManager::SelectNodePath) 2026-11-12 05:52:41 +00:00
SelectPackageItemBox Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/SelectPackageItemBox/UISelectPackageItemBox.cpp, ... 2026-11-12 02:23:41 +00:00
Shop Decompile fn_12759 (UISerachStoreInfoWnd::SendMsg) 2026-11-12 10:57:03 +00:00
Shortcuts Decompile 2 functions in Source/UI/Shortcuts/ShortcutBindings.cpp 2026-11-12 10:45:59 +00:00
Skill Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo 2026-11-12 10:39:57 +00:00
SkillDelayInfo Decompile 3 functions in Source/UI/Quest/UIRenewQuestUI.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, ... 2026-11-12 02:36:30 +00:00
Status Decompile fn_13498 (UIBasicInfoWnd::SendMsg) 2026-11-11 23:11:45 +00:00
StylingShop Confirm 3 functions in Source/UI/StylingShop/UIStylingShopWnd.cpp, Source/UI/Text/UIStaticText.cpp, ... 2026-11-12 09:18:47 +00:00
Text Confirm 2 functions in Source/UI/Text/UIBalloonText.cpp 2026-11-12 10:40:29 +00:00
Window Decompile fn_12092 (UIEquipWnd::DrawDamageSkinPage) 2026-11-12 11:00:16 +00:00