Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_ADVENTUREGUIDE_UIADVENTUREGUIDE_H
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#define RAGNAROK_SOURCE_UI_ADVENTUREGUIDE_UIADVENTUREGUIDE_H
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#include "UI/FrameSkin.h"
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#include "UI/Lists/UIListBoxTemplate.h"
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#include "UI/Navigation/UINavigationV4Wnd.h"
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#include "UI/Window/UIControl.h"
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#include "UI/Window/UINavigationWnd.h"
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#include <string>
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namespace AdventureGuide {
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class CUICharacterInfo;
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class CUIIntro;
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class CUIItem;
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class CUIMonster;
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class CUIQuest;
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}
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class CUIAdventureGuide : public CUIFrameWnd {
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public:
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__declspec(noinline) CUIAdventureGuide();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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virtual void Initialize();
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void OnButtonClick();
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void OnClose();
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void OnSelectTab(AdventureGuide::CUITab* tab);
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void MarkQuest(int questId);
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/* 00D8 */ CUIStaticImage* background;
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/* 00DC */ CUITitleBar* titleBar;
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/* 00E0 */ AdventureGuide::CUICharacterInfo* characterInfo;
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/* 00E4 */ CUIStaticText* titleText;
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/* 00E8 */ AdventureGuide::CUIIntro* intro;
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/* 00EC */ AdventureGuide::CUIQuest* quest;
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/* 00F0 */ AdventureGuide::CUIMonster* monster;
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/* 00F4 */ AdventureGuide::CUIItem* item;
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/* 00F8 */ CUIListBox<AdventureGuide::CUITab>* tabs;
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};
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namespace AdventureGuide {
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class CUIPage : public CUIControl {
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public:
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explicit CUIPage() : CUIControl() {
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}
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virtual void LoadPage(int first, int second) = 0;
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};
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class CUICharacterInfo : public CUIControl {
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public:
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// OFFSET: 0x009D8F50
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// FUNCTION: fn_14273
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__declspec(noinline) explicit CUICharacterInfo() : CUIControl(), jobIcon(nullptr), level(nullptr), jobLevel(nullptr), name(nullptr) {
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}
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void OnCreate(int width, int height) override;
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void OnInit() override;
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/* 0080 */ CUIStaticImage* jobIcon;
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/* 0084 */ CUIStaticText* level;
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/* 0088 */ CUIStaticText* jobLevel;
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/* 008C */ CUIStaticText* name;
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};
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class CUIIntro : public CUIPage {
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public:
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// OFFSET: 0x009D8FE0
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// FUNCTION: fn_14274
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__declspec(noinline) explicit CUIIntro() : CUIPage(), banner(nullptr), image(nullptr), contents(nullptr) {
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}
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void LoadPage(int first, int second) override;
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void OnSelectContents(CUITabInfo* item, const Guide_Intro::Contents& contents);
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void BindContents(CUITabInfo* item, const Guide_Intro::Contents& contents);
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/* 0080 */ CUIStaticImage* banner;
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/* 0084 */ CUIStaticImage* image;
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/* 0088 */ CUIListBoxEx<CUITabInfo, Guide_Intro::Contents>* contents;
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};
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class CUIItem : public CUIPage {
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public:
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// OFFSET: 0x009D9080
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// FUNCTION: fn_14275
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__declspec(noinline) explicit CUIItem()
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: CUIPage(), itemList(nullptr), findButton(nullptr), navigationButton(nullptr), navigationTarget(), location(-1) {
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}
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void LoadPage(int type, int id) override;
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void BindItem(CUIItemInfo* item, const CItemData& data);
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void OnSelectItem(CUIItemInfo* item, const CItemData& data);
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void RequestNavigation();
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void SearchNavigation();
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/* 0080 */ CUIListBoxEx<CUIItemInfo, CItemData>* itemList;
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/* 0084 */ CUIImageButton* findButton;
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/* 0088 */ CUIImageButton* navigationButton;
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/* 008C */ std::string navigationTarget;
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/* 00A4 */ int location;
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};
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class CUIMonster : public CUIPage {
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public:
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// OFFSET: 0x009D9220
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// FUNCTION: fn_14277
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__declspec(noinline) explicit CUIMonster() : CUIPage(), monsterList(nullptr), navigationButton(nullptr), navigationTarget() {
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}
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void LoadPage(int first, int second) override;
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void OnSelectMonster(CUIMonsterInfo* item, const CMonsterData& data);
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void BindMonster(CUIMonsterInfo* item, const CMonsterData& data);
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void SearchNavigation();
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/* 0080 */ CUIListBoxEx<CUIMonsterInfo, CMonsterData>* monsterList;
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/* 0084 */ CUIImageButton* navigationButton;
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/* 0088 */ std::string navigationTarget;
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};
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class CUIQuest : public CUIPage {
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public:
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// OFFSET: 0x009D9360
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// FUNCTION: fn_14279
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__declspec(noinline) explicit CUIQuest() : CUIPage(), questList(nullptr), findButton(nullptr), navigationButton(nullptr), navigationTarget() {
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}
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void LoadPage(int type, int id) override;
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void OnSelectQuest(CUIQuestInfo* item, const CQuestInfo& data);
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void RequestNavigation();
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void SearchNavigation();
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/* 0080 */ CUIListBoxEx<CUIQuestInfo, CQuestInfo>* questList;
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/* 0084 */ CUIImageButton* findButton;
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/* 0088 */ CUIImageButton* navigationButton;
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/* 008C */ std::string navigationTarget;
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};
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}
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template <>
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void CUIListBoxEx<AdventureGuide::CUIItemInfo, AdventureGuide::CItemData>::AddNewItem();
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template <>
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void CUIListBoxEx<AdventureGuide::CUIMonsterInfo, AdventureGuide::CMonsterData>::AddNewItem();
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template <>
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void CUIListBoxEx<AdventureGuide::CUIQuestInfo, AdventureGuide::CQuestInfo>::AddNewItem();
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template <>
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void CUIListBoxEx<AdventureGuide::CUITabInfo, Guide_Intro::Contents>::AddNewItem();
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(AdventureGuide::CUIIntro) == 0x8C);
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static_assert(sizeof(AdventureGuide::CUIMonster) == 0xA0);
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static_assert(sizeof(AdventureGuide::CUIQuest) == 0xA4);
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#endif
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#endif
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