rodecomp/Source/UI/UIHotkeyGuideWnd.h
ragnarok-clanker 6b0a4e1b94 Decompile 8 functions in Source/UI/Items/UIIllustWnd.cpp, Source/UI/Items/UIIllustWnd.h, ...
Batch #3835 by eAthena: 6 byte-identical, 2 confirmed by peer review.

- fn_13181 UIIllustWnd::Slot15: byte-identical
- fn_13183 UIIllustWnd::Slot18: logic confirmed by peer review
- fn_13182 UIMultiIllustWnd::Slot15: byte-identical
- fn_13184 UIMultiIllustWnd::Slot18: logic confirmed by peer review
- fn_13187 UIMultiIllustWnd::Slot25: byte-identical
- fn_13200 UICandidateWnd::Slot15: byte-identical
- fn_13201 UICompositionWnd::Slot15: byte-identical
- fn_13202 UIKeyStrokeWnd::Slot15: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Items/UIIllustWnd.cpp, Source/UI/Edit/UICandidateWnd.cpp, Source/UI/UIHotkeyGuideWnd.cpp
2026-10-29 23:37:22 +00:00

44 lines
993 B
C++

#ifndef RAGNAROK_SOURCE_UI_UIHOTKEYGUIDEWND_H
#define RAGNAROK_SOURCE_UI_UIHOTKEYGUIDEWND_H
#include "UI/Window/UIFrameWnd.h"
#include <string>
#include <vector>
struct UIButtonContext;
struct HotkeyGuideEntry {
/* 0000 */ int id;
/* 0004 */ int firstKey;
/* 0008 */ int secondKey;
};
struct HotkeyGuideKey {
/* 0000 */ int id;
/* 0004 */ int x;
/* 0008 */ int y;
/* 000C */ unsigned char align;
/* 000D */ unsigned char width;
/* 000E */ unsigned char padding;
/* 000F */ unsigned char height;
};
class UIHotkeyGuideWnd : public UIFrameWnd {
public:
void Slot19() override;
void DrawKey(const HotkeyGuideKey* key);
void DrawKeyLabel(std::string text, const HotkeyGuideKey* key);
protected:
/* 00B4 */ int unknown_00B4;
/* 00B8 */ int unknown_00B8;
/* 00BC */ std::vector<HotkeyGuideEntry> m_entries;
/* 00C8 */ std::vector<UIWindow*> m_tabs;
/* 00D4 */ int m_current;
/* 00D8 */ std::vector<int> m_keys;
UIButtonContext* m_controls;
};
#endif