rodecomp/Source/Client/Mode
ragnarok-clanker d315acb600 Decompile 6 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h
Batch #3324 by eAthena: 0 byte-identical, 6 confirmed by peer review.

- fn_22087 CGameMode::ReceiveResultNotice: logic confirmed by peer review
- fn_22096 CGameMode::RefreshWindow16: logic confirmed by peer review
- fn_22110 CGameMode::ReceiveWindow154Close: logic confirmed by peer review
- fn_22113 CGameMode::MoveWindow16: logic confirmed by peer review
- fn_22114 CGameMode::ResizeWindow16: logic confirmed by peer review
- fn_22118 CGameMode::ReceiveNotice1950: logic confirmed by peer review

Peer-reviewed-by: Yommy, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/Mode/GameModeNotices.cpp
2026-10-29 22:02:57 +00:00
..
CGameMode.h Decompile 6 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-10-29 22:02:57 +00:00
CMode.h Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
GameModeNames.cpp Decompile 9 functions in Source/Client/Mode/GameModeNames.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 12:57:42 +00:00
GameModeNotices.cpp Decompile 6 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-10-29 22:02:57 +00:00
GameModePackets.cpp Decompile fn_21707 (CGameMode::IgnorePacket) 2026-10-29 21:16:04 +00:00
ModeCursor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeCursor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Client headers (Browser, Input, Mode) 2026-10-27 13:42:38 +00:00
ModeDragState.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeDragState.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ... 2026-10-29 12:55:03 +00:00
ModeMgr.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeMgr.h Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeTooltip.cpp Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00
ModeTooltip.h Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00