rodecomp/Source/Contents/Effects
ragnarok-clanker d419318eeb Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
Batch #16893 by KWDev: 10 byte-identical, 0 confirmed by peer review.

- fn_07187 CWarningPlaneEffect::OnProcess: byte-identical
- fn_02846 CCashEmotionAction_Register::Execute: byte-identical
- fn_02845 CCashEmotionAction_Play::Execute: byte-identical
- fn_21677 CGameMode::ReceiveHomunculusChange: byte-identical (already on main)
- fn_23881 CSession::IsHomunAid: byte-identical
- fn_23882 CSession::IsMercenaryAid: byte-identical
- fn_23885 CSession::IsPetAid: byte-identical
- fn_17916 CView::AddDistance: byte-identical
- fn_17917 CView::AddPitch: byte-identical
- fn_23379 CSession::HomunSkillLevel: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 10:58:29 +00:00
..
Core Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
Particles Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
Primitives Decompile fn_19909 (CEffectPrim::RenderRectUp2) 2026-11-11 10:48:50 +00:00
Skills Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ... 2026-11-11 10:58:29 +00:00
EffectResourceSwitcher.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00