rodecomp/Source/Render/DX9/RendererFrameDX9.cpp
ragnarok-clanker d4568519de Maintenance: [forced, user-approved] R7b+R7c (resubmit of returned 10244, rebased on 947ce989): remove the invented FogConfiguration,
Batch #10247 by ragnarok-clanker: forced by an admin (3 lower score(s), 26 changed function(s)); checked with 330 compiled unit(s), including every includer of Source/Render/DX7/RendererFogDX7.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/DX9/RendererDX9.h, Source/Render/DX9/RendererDX9Operations.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DX9/RendererPresentation.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/Projection/RendererViewport.h, Source/Render/RenderAdapter.h, Source/Render/SpriteGeometry.h, Source/Render/TextureQuad.h, Source/Render/FogConfiguration.h.
Deletes: Source/Render/FogConfiguration.h
2026-11-03 12:07:29 +00:00

35 lines
1 KiB
C++

#include "Contents/Effects/EffectLists.h"
#include "Render/DX9/DeviceOwnerDX9.h"
#include "Render/DX9/RendererDX9.h"
#include "Render/Primitives/LightmappedPrimitive.h"
#include "Render/Primitives/RenderCommandPool.h"
#include "Render/Primitives/RenderPrimitivePool.h"
#include "Render/Primitives/RenderQueues.h"
#include "Render/Primitives/RenderVertexPool.h"
#include "Render/DX9/RendererDX9Operations.h"
#include "Render/DeviceContext/DCSurface.h"
// OFFSET: 0x0055A360
// FUNCTION: fn_02079
void CRenderer::ClearFrame() {
g_effectMgr->ClearRetired();
this->queues.Clear();
this->commands.Rewind();
this->primitives.Rewind();
this->lightmapped.Rewind();
this->vertices.Rewind();
}
// OFFSET: 0x00565970
// FUNCTION: fn_02222
bool CRendererDX9::Draw() {
this->device->Begin(GetRenderSystemHolder()->system);
auto& context = this->TextureContext();
this->Operations(context).DrawQueues(
this->queues, this->twoPass, this->fog, this->viewport.aspect
);
this->ClearFrame();
this->device->End();
return true;
}