10 lines
363 B
C++
10 lines
363 B
C++
#include "Render/RendererDX7Operations.h"
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#include "Render/TextureStageModes.h"
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// OFFSET: 0x0055ED50
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// FUNCTION: fn_02116
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void RendererDX7Operations::SetTextureMode(int mode) {
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for (const auto& write : TextureStageModeWrites(mode)) {
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this->device->SetTextureStageState(write.stage, static_cast<D3DTEXTURESTAGESTATETYPE>(write.state), write.value);
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}
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}
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