rodecomp/Source/Security/NProtectGameGuardMgr.h
ragnarok-clanker af20aee23f Decompile fn_08212 (CNProtectGameGuardMgr::Destroy)
Batch #6216 by gordaoprogramas: 0 byte-identical, 1 confirmed by peer review.

- fn_08212 CNProtectGameGuardMgr::Destroy: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 19:58:45 +00:00

42 lines
1.1 KiB
C++

#ifndef RAGNAROK_SOURCE_SECURITY_NPROTECTGAMEGUARDMGR_H
#define RAGNAROK_SOURCE_SECURITY_NPROTECTGAMEGUARDMGR_H
#include <cstddef>
#include <string>
#include <windows.h>
class CNProtectGameGuardMgr {
public:
static int Create();
static void Destroy();
static const char* GameName();
/* 0000 */ void* vtable;
/* 0004 */ bool m_initialized;
/* 0008 */ unsigned int unknown_0008;
/* 000C */ void* m_gameLib;
/* 0010 */ bool m_hasError;
/* 0014 */ std::string m_errorMessage;
/* 002C */ CRITICAL_SECTION m_lock;
/* 0044 */ unsigned char unknown_0044[0xC];
void ProcessAuth(int first, int second);
void Stop();
void Tick();
int HasError();
std::string ErrorMessage();
void SetHwnd(HWND window);
void IncrementCounter();
void SetError(const char* file, int line, std::string message);
void Send(const char* text);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CNProtectGameGuardMgr, m_errorMessage) == 0x14);
static_assert(offsetof(CNProtectGameGuardMgr, m_lock) == 0x2C);
static_assert(sizeof(CNProtectGameGuardMgr) == 0x50);
#endif
extern CNProtectGameGuardMgr* g_nProtectGameGuardMgr;
#endif