rodecomp/Source/UI/Buttons/UICashEmotionSprBtn.h
ragnarok-clanker 843f495bcb Decompile 9 functions in Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, ...
Batch #5093 by youko: 9 byte-identical, 0 confirmed by peer review.

- fn_02984 CCashEmotionMgr::Unknown59D040: byte-identical
- fn_09351 UICashEmotionListChildWnd_Basic::Filter: byte-identical
- fn_09353 UICashEmotionListChildWnd_Basic::Slot15: byte-identical
- fn_09366 UICashEmotionListChildWnd_Purchase::Filter: byte-identical
- fn_09368 UICashEmotionListChildWnd_Purchase::Slot15: byte-identical
- fn_09380 UICashEmotionListChildWnd_Search::Filter: byte-identical
- fn_09383 UICashEmotionListChildWnd_Search::Slot15: byte-identical
- fn_09392 UICashEmotionListChildWnd_UnPurchased::Filter: byte-identical
- fn_09394 UICashEmotionListChildWnd_UnPurchased::Slot15: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 07:44:35 +00:00

19 lines
484 B
C++

#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UICASHEMOTIONSPRBTN_H
#define RAGNAROK_SOURCE_UI_BUTTONS_UICASHEMOTIONSPRBTN_H
#include "UI/Buttons/UISpriteButton.h"
class UICashEmotionSprBtn : public UISpriteButton2 {
friend class UICashEmotionPiece;
public:
UICashEmotionSprBtn(UIWindowContext& windowContext, UIButtonContext& buttonContext, UIWindow* target);
void Slot28(int x, int y) override;
void SetSelected(bool selected);
protected:
/* 0118 */ bool m_selected;
};
#endif