rodecomp/Source/UI/Items/UIIllustWnd.h
ragnarok-clanker 6b0a4e1b94 Decompile 8 functions in Source/UI/Items/UIIllustWnd.cpp, Source/UI/Items/UIIllustWnd.h, ...
Batch #3835 by eAthena: 6 byte-identical, 2 confirmed by peer review.

- fn_13181 UIIllustWnd::Slot15: byte-identical
- fn_13183 UIIllustWnd::Slot18: logic confirmed by peer review
- fn_13182 UIMultiIllustWnd::Slot15: byte-identical
- fn_13184 UIMultiIllustWnd::Slot18: logic confirmed by peer review
- fn_13187 UIMultiIllustWnd::Slot25: byte-identical
- fn_13200 UICandidateWnd::Slot15: byte-identical
- fn_13201 UICompositionWnd::Slot15: byte-identical
- fn_13202 UIKeyStrokeWnd::Slot15: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Items/UIIllustWnd.cpp, Source/UI/Edit/UICandidateWnd.cpp, Source/UI/UIHotkeyGuideWnd.cpp
2026-10-29 23:37:22 +00:00

44 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIILLUSTWND_H
#define RAGNAROK_SOURCE_UI_ITEMS_UIILLUSTWND_H
#include "UI/Window/UIFrameWnd.h"
#include <string>
struct UIButtonContext;
class UIIllustWnd : public UIFrameWnd {
public:
bool CanHitTest() override;
void Slot15(int width, int height) override;
void Slot18() override;
void Paint() override;
void Slot27(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
/* 00B4 */ int m_titled;
/* 00B8 */ int m_closable;
/* 00BC */ std::string m_bitmapName;
UIButtonContext* m_controls;
};
class UIMultiIllustWnd : public UIFrameWnd {
public:
bool CanHitTest() override;
void Slot15(int width, int height) override;
void Slot18() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot27(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
/* 00B4 */ int m_titled;
/* 00B8 */ int m_closable;
/* 00BC */ std::string m_bitmapName;
/* 00D4 */ int m_state;
UIButtonContext* m_controls;
};
#endif