rodecomp/Source/UI/Shop/UINoticeMessageBox_LockSellItem.h
ragnarok-clanker f5c51d0b1c Decompile fn_13270 (UIItemShopWnd2::Slot10)
Batch #4828 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_13270 UIItemShopWnd2::Slot10: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 05:10:52 +00:00

24 lines
632 B
C++

#ifndef RAGNAROK_SOURCE_UI_SHOP_UINOTICEMESSAGEBOX_LOCKSELLITEM_H
#define RAGNAROK_SOURCE_UI_SHOP_UINOTICEMESSAGEBOX_LOCKSELLITEM_H
#include "UI/Window/UIFrameWnd.h"
#include <cstdint>
struct UIButtonContext;
class UINoticeMessageBox_LockSellItem : public UIFrameWnd {
public:
void Slot15(int width, int height) override;
void Slot19() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
/* 00B4 */ std::uint32_t startTick;
/* 00B8 */ std::uint32_t duration;
protected:
UIButtonContext* m_controls;
};
#endif