Batch #6161 by System4z: 0 byte-identical, 1 confirmed by peer review. - fn_14482 CUIGameItem::Slot28: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_UINEWSELECTCHARWND_H
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#define RAGNAROK_SOURCE_UI_WINDOW_UINEWSELECTCHARWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include <windows.h>
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#include <map>
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#include <string>
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#include <vector>
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class UIBitmapButton;
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class UIBmpTextButton;
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class UIStaticText;
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class CUIControl;
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extern void* g_charViewMode;
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struct CharSlotInfo {
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CharSlotInfo();
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~CharSlotInfo();
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/* 0000 */ int unknown_0000;
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/* 0004 */ int unknown_0004;
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/* 0008 */ std::string unknown_0008[5];
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/* 0080 */ std::string unknown_0080[5];
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/* 00F8 */ std::string unknown_00F8;
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/* 0110 */ int unknown_0110;
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/* 0114 */ int unknown_0114;
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/* 0118 */ std::string unknown_0118;
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/* 0130 */ std::string unknown_0130;
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/* 0148 */ unsigned char unknown_0148[20];
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CharSlotInfo) == 348);
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#endif
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class UINewSelectCharWnd : public UIFrameWnd {
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public:
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UINewSelectCharWnd();
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~UINewSelectCharWnd() override;
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void DisableButtonById(int id);
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void EnableButtonById(int id);
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void SaveCurrentSlot();
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void Slot15(int width, int height) override;
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void Slot19() override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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void sub_7D90E0();
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void sub_7D9260();
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void sub_7D9310();
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protected:
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/* 00B4 */ UIBmpTextButton* m_textButton;
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/* 00B8 */ UIBitmapButton* m_button416;
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/* 00BC */ UIBitmapButton* m_button417;
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/* 00C0 */ UIWindow* m_windowC0;
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/* 00C4 */ UIWindow* m_windowC4;
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/* 00C8 */ std::map<int, int> m_slotMap;
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/* 00D0 */ std::vector<UIWindow*> m_slotButtons;
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/* 00DC */ std::vector<UIStaticText*> m_characterWindows;
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/* 00E8 */ std::vector<UIWindow*> m_slotButtons2;
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/* 00F4 */ unsigned char unknown_00F4[8];
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/* 00FC */ UIWindow* m_windowFC;
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/* 0100 */ UIWindow* m_window100;
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/* 0104 */ int m_unknown0104;
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/* 0108 */ CharSlotInfo* m_charSlotInfos;
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/* 010C */ char* m_slotStatus;
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/* 0110 */ short* m_slotShorts;
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/* 0114 */ DWORD m_lastTick;
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/* 0118 */ bool m_unknown118;
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/* 011C */ int m_page;
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/* 0120 */ int m_pageSlot;
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/* 0124 */ int m_pageCount;
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/* 0128 */ int m_slotsPerPage;
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/* 012C */ int m_totalSlots;
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/* 0130 */ int m_totalCharacters;
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/* 0134 */ int m_maxCharacters;
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/* 0138 */ int m_unknown138;
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/* 013C */ bool m_unknown13C;
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};
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#endif
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