48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#include "Contents/AdventurerAgencyMgr.h"
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#include "Contents/MessageTable.h"
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#include "Contents/RegisterPartyAsyncWork.h"
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#include "Resource/ResourceFailures.h"
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#include "UI/UIWindow.h"
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#include "UI/WindowManagerWindows.h"
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#include <json/reader.h>
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#include <json/value.h>
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// OFFSET: 0x005CCD20
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// FUNCTION: fn_03666
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void CAdventurerAgencyMgr::CompleteRegistration(
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AsyncDiagnostic diagnostic,
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std::string response,
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RegisterPartyContext& context
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) {
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--this->pending;
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if (!diagnostic.success) {
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return;
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}
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Json::Value root;
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Json::Reader reader;
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const std::string document(response.c_str());
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if (!reader.parse(document, root, true)) {
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return;
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}
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const int type = root["Type"].asInt();
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if (type == 2 || type == 3) {
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context.messages.Message(LookupMessage(3417, context.languagePrefix, context.service, context.language), 0xFF);
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return;
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}
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this->registered = true;
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context.messages.Message(LookupMessage(3418, context.languagePrefix, context.service, context.language), 0xFFFF64);
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UIWindow* board = context.windows.LookupWindow(324);
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if (board) {
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board->SendMsg(nullptr, 6, 415, 0, 0, 0);
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} else {
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context.windows.EnsureWindow(324);
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}
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}
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