Batch #3592 by bigodeira: 0 byte-identical, 1 confirmed by peer review. - fn_20939 TreeSubMap::Clear: logic confirmed by peer review Peer-reviewed-by: eAthena, meitogi, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
76 lines
1.5 KiB
C++
76 lines
1.5 KiB
C++
#include "Script/NLuaState.h"
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extern "C" {
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#include <lauxlib.h>
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#include <lua.h>
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}
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// GLOBAL: gl_24849
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void* g_entryQueueMgr = nullptr;
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struct TreeSubNode {
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TreeSubNode* left;
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TreeSubNode* parent;
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TreeSubNode* right;
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char color;
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char isnil;
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};
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struct TreeSubMap {
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TreeSubNode* head;
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unsigned int size;
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void Clear();
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void EraseSubtree(TreeSubMap& al, TreeSubNode* node);
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};
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// OFFSET: 0x00CA4AE0
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// FUNCTION: fn_20939
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void TreeSubMap::Clear() {
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TreeSubNode* cur = this->head->parent;
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while (cur->isnil == 0) {
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this->EraseSubtree(*this, cur->right);
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TreeSubNode* next = cur->left;
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::operator delete(cur, 0x18);
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cur = next;
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}
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this->head->parent = this->head;
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this->head->left = this->head;
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this->head->right = this->head;
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this->size = 0;
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}
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// OFFSET: 0x00CA4B60
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// FUNCTION: fn_20940
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void* sub_CA4B60() {
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return g_entryQueueMgr;
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}
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// OFFSET: 0x00CA4CF0
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// FUNCTION: fn_20941
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NLuaState::NLuaState() : m_state(nullptr), m_isValid(false) {
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this->m_state = luaL_newstate();
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if (this->m_state != nullptr) {
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this->m_isValid = true;
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}
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}
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NLuaState::~NLuaState() {
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if (this->m_state != nullptr) {
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lua_close(this->m_state);
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this->m_state = nullptr;
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}
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}
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NLuaThread::NLuaThread(NLuaState& parent) : m_state(nullptr), m_isValid(false) {
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this->m_state = lua_newthread(parent.m_state);
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if (this->m_state != nullptr) {
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this->m_isValid = true;
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}
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}
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// OFFSET: 0x00CA4E80
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// FUNCTION: fn_20944
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NLuaThread::~NLuaThread() {
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this->m_state = nullptr;
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}
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