Batch #1721 by ragnarok-clanker: 0 byte-identical, 6 confirmed by peer review. - fn_19751 EquipmentResourceMgr::GetHeadName: logic confirmed by peer review - fn_23373 CSession::GetHeadActName: logic confirmed by peer review - fn_23374 CSession::GetPlayerHeadActName: logic confirmed by peer review - fn_23375 CSession::GetHeadPalName: logic confirmed by peer review - fn_23376 CSession::GetPlayerHeadPalName: logic confirmed by peer review - fn_23377 CSession::GetHeadSprName: logic confirmed by peer review Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/Contents/HeadResources.cpp
17 lines
511 B
C++
17 lines
511 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EQUIPMENTRESOURCEMGR_H
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#define RAGNAROK_SOURCE_CONTENTS_EQUIPMENTRESOURCEMGR_H
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#include <string>
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class EquipmentResourceMgr {
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public:
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std::string GetBodyRacePrefix(int job);
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std::string GetRobeSprName(int robe, int);
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std::string GetHeadName(int type, int job, int sex, int* head);
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std::string GetHeadPalName(int head, int job, int sex, int palette);
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};
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extern EquipmentResourceMgr* g_equipmentResourceMgr;
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extern const char* g_equipmentResourceExtensions[2];
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#endif
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