rodecomp/Source/Contents/UserData/AccountConfigLoad.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTCONFIGLOAD_H
#define RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTCONFIGLOAD_H
#include <cstdint>
struct EmotionHotkeys;
class LuaScript;
class CRenderSystemBase;
struct AccountConfigLoad {
EmotionHotkeys& emotions;
LuaScript& script;
const std::uint32_t& persistenceAccountId;
CRenderSystemBase* const& renderSystem;
const bool& languagePrefix;
const int& serviceType;
const std::uint16_t& language;
};
#endif