rodecomp/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp
ragnarok-clanker d7c1911fa6 Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
Batch #17237 by ragnarok-clanker: no function's compiled code changes; checked with 105 compiled unit(s), including every includer of Source/Linkage/Source/Client/Mode/LoginMode.cpp.h, Source/Linkage/Source/Client/Session/SessionAchievements.cpp.h, Source/Linkage/Source/Client/Session/SessionPredicates.cpp.h, Source/Linkage/Source/Client/Session/SessionState.cpp.h, Source/Linkage/Source/Contents/Achievement/AchievementMgr.cpp.h, Source/Linkage/Source/Contents/Actors/ActorPickNode.cpp.h, Source/Linkage/Source/Contents/Actors/MercenaryAI.cpp.h, Source/Linkage/Source/Contents/Actors/Resources/RobeResources.cpp.h, Source/Linkage/Source/Contents/CashEmotion/CashEmotionMgr.cpp.h, Source/Linkage/Source/Contents/Effects/EffectResourceSwitcher.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/Particle.cpp.h, Source/Linkage/Source/Contents/Effects/Skills/MonsterSkillEffects.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemCache.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataDownloadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataMgr.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/GuildEmblemLookup.cpp.h, Source/Linkage/Source/Contents/Hotkeys/EmotionHotkeys.cpp.h, Source/Linkage/Source/Contents/Items/ItemInfo.cpp.h, Source/Linkage/Source/Contents/Items/ItemNaming.cpp.h, Source/Linkage/Source/Contents/Map/PrivateAirplaneMgr.cpp.h, Source/Linkage/Source/Contents/Map/TownInfoMgr.cpp.h, Source/Linkage/Source/Contents/Messenger/MessengerMember.cpp.h, Source/Linkage/Source/Contents/Messenger/WhisperBlockMgr.cpp.h, Source/Linkage/Source/Contents/Models/ModelLighting.cpp.h, Source/Linkage/Source/Contents/Movies/BinkMovies.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationDestinations.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRequest.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRoute.cpp.h, Source/Linkage/Source/Contents/Party/AgencyRequests.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyListAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/RegisterPartyAsyncWork.cpp.h, Source/Linkage/Source/Contents/Repute/ReputeMgr.cpp.h, Source/Linkage/Source/Contents/Sound/SoundMgr.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackup.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp.h, Source/Linkage/Source/Contents/Time/ClientTiming.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterConfigSave.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/File/DirectoryRemoval.cpp.h, Source/Linkage/Source/Network/NIPAddr.cpp.h, Source/Linkage/Source/Network/Packets/ActorNamePacket.cpp.h, Source/Linkage/Source/Render/Device/RenderBackends.cpp.h, Source/Linkage/Source/Render/Primitives/ScreenLine.cpp.h, Source/Linkage/Source/Render/Text/EmbedFont.cpp.h, Source/Linkage/Source/Resource/Models/RmaResource.cpp.h, Source/Linkage/Source/Resource/ResourceFailures.cpp.h, Source/Linkage/Source/Script/LuaScript.cpp.h, Source/Linkage/Source/Security/NProtectGameGuardMgr.cpp.h, Source/Linkage/Source/UI/Acceptance/UIExchangeAcceptWnd.cpp.h, Source/Linkage/Source/UI/Achievement/UIAchWnd.cpp.h, Source/Linkage/Source/UI/Buttons/UINaviLinkButton.cpp.h, Source/Linkage/Source/UI/CashShop/UICashShopWnd.cpp.h, Source/Linkage/Source/UI/Chat/UIChatRoomTitle.cpp.h, Source/Linkage/Source/UI/Dialogs/UIMessageBox.cpp.h, Source/Linkage/Source/UI/Dialogs/UINoteWnd.cpp.h, Source/Linkage/Source/UI/Edit/UIEditCtrl3.cpp.h, Source/Linkage/Source/UI/Enchant/UIEnchantUI.cpp.h, Source/Linkage/Source/UI/EntryQueue/UIEntryQueueWnd.cpp.h, Source/Linkage/Source/UI/Events/UICheckAttendanceWnd.cpp.h, Source/Linkage/Source/UI/GameSettings/GameSettingsUI.cpp.h, Source/Linkage/Source/UI/GameSettings/UIHotkeyGuideWnd.cpp.h, Source/Linkage/Source/UI/Gauges/UIBarGraph.cpp.h, Source/Linkage/Source/UI/Guild/UIGuildHelperWnd.cpp.h, Source/Linkage/Source/UI/Items/UIEquipmentPropertiesWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemReformWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemStoreComboBox.cpp.h, Source/Linkage/Source/UI/Items/UILapineBoxWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMakeTargetProcessWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMerchantItemLogWnd.cpp.h, Source/Linkage/Source/UI/Items/UISwapEquipmentWnd.cpp.h, Source/Linkage/Source/UI/Lists/UIChatHisBox.cpp.h, Source/Linkage/Source/UI/Lists/UIComboBoxDefWnd.cpp.h, Source/Linkage/Source/UI/Login/UIPasswordWnd.cpp.h, Source/Linkage/Source/UI/Macro/UIMacroDetectorWnd.cpp.h, Source/Linkage/Source/UI/Navigation/NavigationLink.cpp.h, Source/Linkage/Source/UI/Party/UIApplyForPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UIRegisterPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UISeekPartyMBWnd.cpp.h, Source/Linkage/Source/UI/Quest/UIRecommendedQuestInfo.cpp.h, Source/Linkage/Source/UI/Repute/UIReputeWnd.cpp.h, Source/Linkage/Source/UI/Rodex/UIRodexComposeWnd.cpp.h, Source/Linkage/Source/UI/RuneSystem/UIRuneSystemWnd.cpp.h, Source/Linkage/Source/UI/Shop/UIMerchantShopTitle.cpp.h, Source/Linkage/Source/UI/Shortcuts/UIShortCutWnd.cpp.h, Source/Linkage/Source/UI/Skill/UIGraffiStrboxWnd.cpp.h, Source/Linkage/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp.h, Source/Linkage/Source/UI/Status/UIBasicInfoWnd.cpp.h, Source/Linkage/Source/UI/Text/ColoredText.cpp.h, Source/Linkage/Source/UI/Text/ItemLinkDisplay.cpp.h, Source/Linkage/Source/UI/Text/TextMarkup.cpp.h, Source/Linkage/Source/UI/Text/UITagTextViewer.cpp.h, Source/Linkage/Source/UI/Text/UITextViewer.cpp.h, Source/Linkage/Source/UI/Window/UIFrameWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindow.cpp.h, Source/Linkage/Source/UI/Window/UIWindowFactory.cpp.h, Source/Linkage/Source/UI/Window/WindowRegistration.cpp.h, Source/Linkage/Source/UI/Window/WindowRetirement.cpp.h, Source/Linkage/Source/Utility/Threading/NThread.cpp.h.
2026-11-11 16:21:46 +00:00

95 lines
3.7 KiB
C++

#include "Contents/Party/AdventurerAgencyMgr.h"
#include "Contents/Party/LoadPartyInfoAsyncWork.h"
#include "Network/Http/CURLMgr.h"
#include "Network/Http/CURLPostHander.h"
#include "Network/TextEncoding.h"
#include "Utility/Cipher/XorBytes.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Cipher/LocalEncryptedName.h"
#include <cstdio>
#include <windows.h>
#include <timeapi.h>
namespace {
constexpr char sourceFile[] = "C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\AdventurerAgency\\CLoadPartyInfoAsyncWork.cpp";
// INLINED
__forceinline AsyncDiagnostic Diagnostic(bool success, const char* text, std::uint32_t line) {
std::string message = text;
return AsyncDiagnostic(&success, &message, sourceFile, &line);
}
// INLINED
template <std::uint64_t Key, std::size_t Length>
const char* DecryptName(const std::uint8_t (&source)[Length]) {
thread_local EncryptedName<Length, Key> name(source);
return name.Text();
}
}
// OFFSET: 0x005D0470
// FUNCTION: fn_03692
CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork()
: NAsyncWork("PartyInfo_Load"), m_accountId(0), m_characterId(0), m_diagnostic(false, std::string(DecryptName<0x2FF3C5036D070127ULL>({0x52, 0x6F, 0x6C, 0x03, 0x6C, 0xB2, 0x9D, 0x2F})), sourceFile, 25) {
}
// INLINED
CLoadPartyInfoAsyncWork::~CLoadPartyInfoAsyncWork() = default;
// OFFSET: 0x005D0BB0
// FUNCTION: fn_03695
void CLoadPartyInfoAsyncWork::Reset() {
}
// OFFSET: 0x005D0930
// FUNCTION: fn_03694
void CLoadPartyInfoAsyncWork::Bind(
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId
) {
this->m_group = timeGetTime();
this->m_accountId = accountId;
this->m_characterId = characterId;
this->m_key = 0;
this->m_world = world;
this->m_url = url;
this->m_token = token;
this->m_queryAccountId = queryAccountId;
AsyncDiagnostic diagnostic = Diagnostic(false, DecryptName<0x17359BF953C367B3ULL>({0xC6, 0x09, 0xA8, 0x3D, 0x8E, 0xF4, 0x5B, 0x17}), 52);
this->m_diagnostic.MoveFrom(diagnostic);
}
// OFFSET: 0x005D0C80
// FUNCTION: fn_03697
bool CLoadPartyInfoAsyncWork::Execute() {
char account[64] = {};
StringFormat(account, sizeof(account), _TRUNCATE, "%lu", this->m_accountId);
char character[64] = {};
StringFormat(character, sizeof(character), _TRUNCATE, "%lu", this->m_characterId);
std::string world = CCURLMgr::GetInstance()->ToUtf8(this->m_world);
char query[64] = {};
StringFormat(query, sizeof(query), _TRUNCATE, "%lu", this->m_queryAccountId);
CCURLPostHander handler(this->m_url);
handler.AddField(DecryptName<0x3375B1C7DBB5FD55ULL>({0x14, 0xB4, 0xF1, 0xDB}), account, 4);
handler.AddField(DecryptName<0x1D6D75EDE7CD311FULL>({0x58, 0x78, 0x89, 0xE7}), character, 4);
handler.AddField(DecryptName<0x59278F63D79F3DA1ULL>({0xE0, 0x48, 0xEB, 0xBF, 0x37, 0xE0, 0x4C, 0x3C, 0xCF, 0x3D}), this->m_token, 4);
handler.AddField(DecryptName<0x812BE72BCD5707B7ULL>({0xE0, 0x68, 0x25, 0xA1, 0x4F, 0xA9, 0x4A, 0xEC, 0xD2, 0x07}), world, 4);
handler.AddField(DecryptName<0xD3755DD95F47A909ULL>({0x58, 0xDC, 0x22, 0x2D, 0xA0, 0x1C, 0x3C, 0x97, 0x09}), query, 4);
if (handler.Perform() == 0) {
this->m_response = CCURLMgr::GetInstance()->FromUtf8(handler.Response());
AsyncDiagnostic diagnostic = Diagnostic(true, DecryptName<0x31D7C1EDA345E36DULL>({0x1E, 0x96, 0x26, 0xC0, 0x88, 0xB2, 0xA4, 0x31}), 97);
this->m_diagnostic.MoveFrom(diagnostic);
}
return false;
}
// OFFSET: 0x005D0BC0
// FUNCTION: fn_03696
void CLoadPartyInfoAsyncWork::Complete() {
CAdventurerAgencyMgr* manager = g_adventurerAgencyMgr;
manager->CompletePartyInfo(this->m_diagnostic, this->m_response);
}
template void std::deque<CLoadPartyInfoAsyncWork*>::push_back(CLoadPartyInfoAsyncWork*&&);