Batch #1102 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review. - fn_16953 UIWindow::Root: byte-identical - fn_16983 UIWindow::Invalidate: byte-identical (already on main) Merged automatically: every function is byte-identical to the original.
24 lines
454 B
C++
24 lines
454 B
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_FRAMEFOCUS_H
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#define RAGNAROK_SOURCE_UI_WINDOW_FRAMEFOCUS_H
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#include <list>
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class UIWindow;
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class WindowManagerWindows;
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struct FrameFocus {
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std::list<int>& order;
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UIWindow*& focused;
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WindowManagerWindows& windows;
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bool IsOrderFixed(int id);
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void RemoveOrder(int id);
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void BringToFront(int id);
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void Set(UIWindow* window);
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void Clear();
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UIWindow* Get() const;
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};
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extern int g_dragWindowId;
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#endif
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